Yeah well hopefully we at least have the forums around for a while to come, but the company hasn't seemed to be doing much other than Snapz Pro updates since those first iPhone games!
Best posts made by MartiNZ
Latest posts made by MartiNZ
Was it password issues that ended you up with a new account? It seems I have to get a new password every time I come here these days ><. Cool story, anyway :).
Definitely time to play EVO again soon. Nostalgia is hitting all round - revisiting WarCraft III, and if only it were feasible to revisit vanilla WoW :(.
Okay well I've just got it all installed on Windows, fwiw. Didn't install the Sounds Galore component, and the sounds are still all EVO, as I like 'em :).
Thinking I might have to write up some gameplay; have been doing that for Marathon games for a couple of years, and feeling inspired ... wonder if we could drum up some life around here!
Haven't played in a while but think of it all the time :). Just this morning discovered that Elite: Dangerous is coming to consoles later in the year, and that piqued my interest yet again. Definitely time to install and play through again. I'll be doing it on Windows and trying the facelift, so I'll see how -I- get on.
Oh yeah the fights against the voinians are by far the most frustrating, especially the patrols to avann and obron omg, I was meaning the missions to unlock the ue cruiser, i.e. Nadir, which are not that hard, from memory at least :). Outside of killing voinians, the only things as hard are the last human renegade mission and the attack the rock mission. That's why i always preferred the crescent, and the Igazra, mmmm.
Wow ... I may actually never have known the combat rating requirement! Some games I used to take out defenceless Freighter (trader) vessels right from the start, and use the apparent glitch in the game that made it count crew for every shot you fired while the enemy ship was slowly (especially the Freighter) blowing up - you could get up to competent from about 3 of them. Possibly why I never knew lol. Don't think that trick worked in Guy's port.
Dangerous seems a crazy requirement anyway, given that the missions probably wouldn't be that challenging generally once one had got that far. The only requirements I ever remembered were many of the Miranu and Crescent missions requiring Noteworthy.
I think it's time to play again - might try it on my surface.
The Lazira is awesome because of the combination of its power and its one-day jump-ness due to low mass. I've never managed to love the UE Destroyer - for the time in the game that you get it, a three-day jump ship is a poor option, as a lot of the missions coming up need you to be quicker than that, but it's expensive enough for that time that you would want to keep it for a while! I've also always found it annoyingly slow ... and for a third, I'm not a big secondary weapon user, and don't really enjoy the UE/Voinian fights that much at the best of times - leave those to the UE pilots :). By comparison I rate the Freight-Courier highly for the early game ... but I tend to go for the Miranu Courier, and go fill out the map in Voinian space just because.
The last few times I've played, and it has been a while, I've been frustrated with how hard it seems to be to get the first mission in the UE Cruiser string - I go to New Taranto straight after rescuing the scoutship crew, but nada. In fact, it has kind of put me off continuing in those instances ... not because I want the ship necessarily (and btw isn't it 14.5m credits? :)) but for completeness's sake!
Indeed I have noticed that with my next effort, an Override playthrough, where Voinian ships can take a bit longer to blow up. In the alien case though, it blew up all right, and then I went back to Guiron and landed. Then it was back again on entering Gamera. Lame. Well, I was about done anyway, and happy to call that revisiting run :). Override is nicer with the extra plugs as well, the Nova-like spaceport GUI and the awesome graphics overhaul options. Text is still awfully small on a 1080p screen ... might have to pull out the tangerine iBook I acquired a few years back, and try to find an OS 9 install for a totally authentic experience :D. Cheers.
Okay so the next rebel thing was just the alien string ... man the stories in EV were tiny.
Taking the alien cruiser was so much harder than back in the day. Somehow the game doesn't quite translate to the high speeds and fast computation of now. Back then on an LC III that mission was about half an hour of just following the cruiser from one end of the system to the other, lasering and javelining it. I was barely even aware of the rebel ships being there to help, and the alien cruiser seemed happy to just keep running away and leave me at its back and out of harm's way.
Now we have a real situation, where the aliens are much more active and downright deadly, and the only hope for taking out the cruiser is the mantas from the mission help, and even then it took several attempts ... and then failed to give me credit for completing the mission ><, but felt fit to steal the hired help so I'm on my own if I care to try again. Which I don't. And I can't abort the mission. Ahh nuts. So near and yet so far. How easy is it to edit a pilot file and set a mission to completed?