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    Belthazar

    @Belthazar

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    Best posts made by Belthazar

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    Latest posts made by Belthazar

    RE: EV Nova For Windows [finding resource IDs]

    QUOTE (DarthKev @ Jun 8 2010, 12:47 PM) <{POST_SNAPBACK}>

    Can a more experienced Windows user confirm this?

    That's correct. The Nova Files and plugins are exactly the same type of file (on the Mac and on the PC).

    That said, you can find a list of the resources already uploaded to the addon pages - the one you want is on this page, most of the way down, called "EVN Default Resource Usage"

    posted in EV Developer's Corner •
    RE: TC Status Threads

    QUOTE (Shlimazel @ May 16 2010, 08:22 AM) <{POST_SNAPBACK}>

    Balthazar! How's it going, dude?

    It's going good. You? 🙂

    QUOTE (darthkev @ May 16 2010, 01:49 PM) <{POST_SNAPBACK}>

    As for the Paper TC, I've no idea what that is, never heard of it. 😞

    Bah, that's not a good sign. Here is a thread on it. Here is the latest comment on it I can find - that was September last year.

    posted in EV Developer's Corner •
    RE: TC Status Threads

    I want to know if Desprez's Paper TC ever got finished. Any idea on that front?

    posted in EV Developer's Corner •
    RE: Innovative ways of making money...

    @archon, on May 2 2008, 02:27 PM, said in Innovative ways of making money...:

    Did you happen to be here that day months ago (God maybe even a year now) when we were discussing how to do that for Anathema?

    Nope. Took me all of two minutes to think up, though. 😄

    @archon, on May 3 2008, 01:53 AM, said in Innovative ways of making money...:

    I think Josh pretty much wins this one.

    You're just saying that because you're jealous. 😛

    posted in EV Developer's Corner •
    RE: Innovative ways of making money...

    I'm pretty sure escorts and carried fighters won't mine. Unless you're talking about some kind of düde, in which case, I don't know.

    As for other ideas, how about winning the lottery? Have a series of ten cröns which randomly either set or don't set a bit. If a bit gets set, the next crön is triggered. If the final crön sets the bit (a probability of one in one thousand and twenty-four) then you win big. More cröns make for longer odds. 🙂

    posted in EV Developer's Corner •
    RE: More outfit availability troubles

    @keldor-sarn, on May 1 2008, 03:05 AM, said in More outfit availability troubles:

    I'll go with it really doesn't matter.

    Ok, granted, you're probably not going to notice much of a difference. But considering how many things Nova generally has to do, don't you think it'd be a good thing to reduce that load as much as you can? The expression !(A|B|C) requires almost half as many operations to be performed as does (!A&!B&!C), and if your expressions are going to be getting large, you'd want to try keeping it as simple as possible. You can tell how much more computational power it takes just by reading it out loud - the second statement reads "not A and not B and not C", while the first reads "not A or B or C", which is much nicer to say.

    Quote

    And to add more outfits to the mix just keep on adding another set of parenthesis around the previous statement and add the & !Oxxx on to the end.
    ...
    ((!O200 & !O201) & !O202) & !O203

    On a similar vein, it'd probably be a good idea, if only for readbility concerns, to continue grouping your terms in pairs rather than endlessly nesting the first pair in more and more brackets. Namely (if you're going to stick with the and-not structure rather than the not-or structure)

    (!O200 & !O201) & (!O202 & !O203)

    It may seem here that I'm quibbling over nothing with both my points, but when your expressions start getting big and clunky, then you really want to have things as simple as possible. When things start getting big, that's when typing errors start to creep in. I'm sure the game can handle a whole lot more than eight operations per frame, but why make it handle more than it has to when you can easily perform the same expression with only five?

    posted in EV Developer's Corner •
    RE: More outfit availability troubles

    Though, computationally speaking, !((O200 | O201) | O202) would probably be a better expression.

    posted in EV Developer's Corner •
    RE: Stargate Nova

    You could always call Abydos' system Kaliem. Little reference to the original movie, there. 🙂

    posted in EV Developer's Corner •
    RE: Maximum possible number of plug-ins

    How big is your hard drive? 😄

    I suppose the biggest theoretical maximum possible with no conflicts is to place one resource in each plugin file. Why you'd do that is beyond me, but that'd allow you to have something in excess of twenty-nine thousand files. Though I'm certain I've failed to count a large number of resources.

    posted in EV Developer's Corner •
    RE: Space Opera

    But Fjord is such a cool word, and thus (by association) Njord must be too. Poit! Narf! Fjord! 😄

    posted in EV Developer's Corner •