EV 3: If Andrew W. would oblige

For those in the know: Does EV3 support 8-bit alpha transparency instead of just the 1-bit masks? It would seem that it does, with the talk of glowing lasers and what not. The easiest (least painful, it seems) way to do something of that sort would be to use an 8-bit alpha mask instead of a nasty 1-bit mask. (1-bit is sooooo 1994).

Can you please answer that question, Andrew W.? It's really not revealing too much about the game, other than the fact that it'll allow for some very, very cool effects. 😉

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