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Ive got into the new galaxy in F-25, had a bit of an explore, and the Miranu have now left me to see if I can sort out the enemies of the Bomaari (If I want to). What Im after are some hints and tips concerning ships and weapons...anyone got any advice, or are there any guides out there? Im flying a captured Zidara and my previous ship was a Lazira. In the past, Ive tried Igazras and C. Warships, Voinian Frigates etc etc, but I dont like the bulkiness of the big capitol ships. I prefer the speed and manoeuverability of the mid range stuff. Ive got a fleet of captured C. warships as escorts. Can anyone give me a bit of a rundown on which are the ships that are going to suit my play, Im a bit of a ducker and weaver...asteroids are my best friends!! The price is unimportant. Cheers
------------------ rřß
Get a crescent fighter They rck
Get swive phase cannns, shied enhancers, rechargers, whatever yu want With sensr/ECM upgrades, nthing shud hit yu As, yur shieds can stand abut 2 SADS, s yu're nt dead if smene ambushes yu
------------------ EAS
Man say Phillie number one American cigar, that man right!
AIM: Esvaem6 (duh) (url="http://"mailto:Schilla_99@yahoo.com")mailto:Schilla_99@yahoo.com(/url)Schilla_99@yahoo.com
You might want to try the centurian ship (cruiser? destroyer?); its not as fast as the Zidara, but with upgrades isnt too bad. For my money its the best of the F-25 native ships (though I really like the look of the Kytari Destroyer )
deep
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(This message has been edited by Deep Space Mann (edited 06-04-2000).)
SPOILERS AHEAD
Quote
You might want to try the centurian ship (Cruiser); its not as fast as the Zidara, but with upgrades isnt too bad. For my money its the best of the F-25 native ships (though I really like the look of the Kytari Destroyer )
So far, I agree. For one thing, the Centurian Cruiser is the cheapest of the heavy capital ships in F-25 at 15M, so it is a natural first upgrade from a UE Cruiser or Warship. Secondly, it has 12 jumps, which is quite handy for getting through the sparse bits of the F-25 galaxy. Thirdly, it has massive amounts of armor, which is great for going back to the Crescent for moneymaking (a sad requirement in F-25, since there are few 100K+ missions and normal trade runs are diluted throughout the entire combined universe). Fourthly, it has two more turrets than its indicated maximum AND you can get two more Duel turrets AND you can add four normal guns of your choice! Fifthly, you can sell all the Querin fighter bays (which were unusable for me, go figure) and get an easy 300 tons of space for other goodies.
The one drawback is that you can't buy replacement Centurian gunboats (?), so that bay isn't very useful.
Disclaimer: I started with an existing pilot and had the F-25 galaxy visibility bit bug, so I may be seeing outfits and ships one wouldn't normally see at the start of play.
With the same bug as Brünhilde, I'd say the Hunter is a good intermadiary ship, but you should try the Bomarii Cruiser, or even the Querin Battleship, which kicks ass, even if you can't buy back your lost gunboats (or even capture new ones, they just become escorts )
Originally posted by Brünhilde: **SPOILERS AHEAD
Disclaimer: I started with an existing pilot and had the F-25 galaxy visibility bit bug, so I may be seeing outfits and ships one wouldn't normally see at the start of play.**
Yes, the Centurian Cruiser has always been the best-kept secret of the F-25 galaxy, despite it's large fighter bay and fighters. That was done partially due to the lack of outfit pict space (not outfit space itself) because of a game engine error by matt burch (since corrected.) and partially because the Centurians had to have unique aspects to their vessels. I put the ship in there because I knew people would ignore the smaller ships in exchange for brutes like the Querin Battleship and Kytarii vessels, which are still both awesome in their own right.
As for the Querin, I always wanted their ships and bays to be resellable because it seemed to make more sense, same with the Kytarii. Of course, I figured people would probably have good ships by the time they entered the new galaxy and wouldn't care about buying newer fighter bays, but people have proved me wrong.
As I've said before, version 1.5 should update the plug-in with a few new features and many bug fixes to finally bring it totally together.
~Bomb
Xavier sez:
...or even the Querin Battleship, which kicks ass, even if you can't buy back your lost gunboats (or even capture new ones, they just become escorts )
Try boarding them.