EVO Online?

Im just taking a shot in the dark here, but would it be possible for netplay to be added through a plugin? I know the archatecture is expandable...but is it that expandable?

If not, then ambrosia can you PLEASE add multiplayer/online play to EV(O) either in the form of a service (free...free is good) like Ultima Unline (hehehh) or just flat out tcpip.

Ambrosia rulles!

-Crusher4

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Remember, no matter
what any one tells
you...macs ARE
better....and
remember...we dont
have an attitude
problem, they just have
a perception problem.
EV rull3z

  1. No.
  2. This is like the 4th time this question has been asked this week, and the answer is no. kberg is making an advanced engine for EV/OMP which is coming along quite nicely, but the public builds were cancelled last week.

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OpenGL Avara!

AIM: EVAndrewM

Who's General Failure and why's he reading my disk?

ya know dude, its like, been talked about, many different groups have started EVO multiplayer game projects, and quitted because it was too difficult. It probably wont ever happen, so dont get your hopes up.

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DeAdBoY-
your freindly drug addict

Quote

Originally posted by Crusher4:
**Im just taking a shot in the dark here, but would it be possible for netplay to be added through a plugin? I know the archatecture is expandable...but is it that expandable?

If not, then ambrosia can you PLEASE add multiplayer/online play to EV(O) either in the form of a service (free...free is good) like Ultima Unline (hehehh) or just flat out tcpip.

Ambrosia rulles!

-Crusher4

**

Probably it would be a good idea if people read through some topics before posting for the first time. It helps.

As for the newbies asking "stupid" questions - Might you be persuaded to do some independent research (like read the documentation, read the boards a bit, try to make a few plugs) before jumping in? Thank you.

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Brooklyn. Where the weak are killed and eaten.

AIM: obormot345