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With trinity about to come out, and Coldstone in all probability being just around the corner, I figured I would air some of my own ramblings about what I believe to be the basics of writing a good plugin. Take my opinions with a grain of salt, because they are just opinions. Although, I must say, they are very good opinions.
In this decision, realize you will alienate certain player bases. Some people want to be able to use their buff character, and simply want a continuation, or addition to the story line. Other people will want new plugins to require starting over, with new story lines, etc.
Also, if you plan on your plugin allowing current characters to be used, then your plugin should assume that the character will not have any items needed to complete any of your quests or plotlines. If your plugin has a quest that requires the dwarven runic sword be on the player(ie, a questline that the dwarf wants to get it back, and so he is hunting the player down), then your plugin should have a means to get the sword, if the player does not have it(never got it, got it and sold it, etc).
Well, this is all I have time for. Will probably add some more later. If anyone wants to comment or add additional opinions, that would be dandy.
------------------ Shoot 'em with everything you've got. If anything still lives, shoot 'em again.