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Here's an idea. There could be a resource type that has the IDs of two gov'ts and whether they're enemies or allies. This could be switched on or off by a mission bit. Ally and enemy aren't the limit either. There could be a status called "Cease Fire" where it's just like enemies except they won't shoot at each other.
------------------ "I don't get involved in politics. My IQ is too high."
Or at least give each government a rect of enemies/allies rather than a single field. That would allow for more complex politics...
-- Cinga
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