3D Spaceport

Wouldn't be awsome if EVO 1.0.2 allowed you to land on the planet and it would be like Myst. Where you could talk to and kill people.

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It depends on the defintion of "is" is.

I suggested this on the old EV Discussion List (anyone here remember that?) about two years ago.

It would probably be too difficult to implement within EVO, but there is a work around: you arrive on a planet, and the mission text tells you to exit EVO, load up some other application (maybe DocMaker, maybe something else), type in a password and

What happens next depends on how far you want to go. For Frozen Heart, I just did text, but you could have a fully interactive Marathon session (the core code is freeware, and you can write your own games with it. See (url="http://"http://www.versiontracker.com")www.versiontracker.com(/url) for the openGL version that just came out.).

I know some other people were interested in doing this kind of thing, but I never saw the results.

A Marathon style adventure would really add some deep texture to EVO, and it would give the Marathon genre something that it really lacks -- context and a purpose beyond shooting everything in sight.

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M A R T I N • T U R N E R

Oh yeah. That would work very nicely. I quite enjoyed the text diversions in FH, but taking on another scenario completly? Oh yes,somebody, please do this.

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😄 Yes! This is exactly what I've been considering! For instance, you play EV:O, board a ship, and then that launches Marathon, in a level where you capture a ship. Then you might take a special fighter mission, and X-Wing would load, or something. This is how games can seem more realistic, by having different types (1st-person shooter, overhead fighter, global strategy, side-scrolling, lots of things would work) of games within a scenario. This would be hard to implement, but it would Rule!

P.S. Marathon rules! And so does Frozen Heart! They're my favorite games! I'll stop using exclamation points now!

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Martin makes a good point, but personally I'd rather see a 3D EV over regular EV with 3D interludes.

Sounds pretty cool, though. I can't find Marathon for OpenGL on versiontracker - if it's a shareware/freeware game, could some kind person email it to me?

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"Please accept my resignation. I don't want to belong to any club that will have me as a member."
- Groucho Marx

Actually... It's being done as we speak. Check the Meowx.com website, look at Alexienth. It's not an interlude in the game, but in the story. See what you think.

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Analysis, Mr. Spock?

AIM: obormot345

ColdFusion, and anyone else who would like to know:

The Marthon engine (Marthon 2, to be exact) is being edited on as we speak, thanks to Bungie, who recently released the code. The new version is called Aleph-One, I believe, and will contain things like slanted polygons, platforms that move horizontally, a 3rd-person camera view, etc. Check it out at (url="http://"http://source.bungie.org/")http://source.bungie.org/(/url) . It's updated almost every day (a big plus), and it's so alive , whereas Marathon in general has been nearly dead. It's worth looking at!

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Thanks for all of the replies.

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It depends on the defintion of "is" is.

I personally don't think this is a great idea. EVO is a great game because its simple, and there aren't big breaks in gameplay. It is constant stream, and if I have just ran a Voinian blockade and escaped two Crescent warships, I dont want to wait awhile for another program to load, than to load EVO again, than I land on another planet, etc., it would interrupt the whole sense of the game. It would make everything take longer, and I would quit. I would hate it. I do think that a mini simulator for taking over ships makes sense, but otherwise, no. (Once I tried capturing a shuttlecraft w/ a UE Cruiser and I failed). Maybe something like Sid Meier's Pirates in tkaing over ships. On the subject of Pirates!, I love that game, It's so much like EV/O.

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So what if they say I'm a stupid loser? I can beat the snot out of 'em at C&C;: TS...
(url="http://"mailto:Schilla_99@yahoo.com")mailto:Schilla_99@yahoo.com(/url)Schilla_99@yahoo.com

Quote

Esvaem6 wrote:
**I personally don't think this is a great idea. EVO is a great game because its simple, and there aren't big breaks in gameplay. It is constant stream, and if I have just ran a Voinian blockade and escaped two Crescent warships, I dont want to wait awhile for another program to load, than to load EVO again, than I land on another planet, etc., it would interrupt the whole sense of the game. It would make everything take longer, and I would quit. I would hate it. I do think that a mini simulator for taking over ships makes sense, but otherwise, no. (Once I tried capturing a shuttlecraft w/ a UE Cruiser and I failed). Maybe something like Sid Meier's Pirates in tkaing over ships. On the subject of Pirates!, I love that game, It's so much like EV/O.

**

If this was in the game you would not have to load it. Plus Idobut something like this would be in the game. Its just an idea.

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It depends on the defintion of "is" is.

ok

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So what if they say I'm a stupid loser? I can beat the snot out of 'em at C&C;: TS...
(url="http://"mailto:Schilla_99@yahoo.com")mailto:Schilla_99@yahoo.com(/url)Schilla_99@yahoo.com