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Ferazel has had a good run, don't you think? There aren't that many Ambrosia games with the level editor readily available. Mr Spees' game itself is indeed a masterwork. Ferazel's charm is in its oddball third party spinoffs. Having the game without having Extemporaneous, promises of OBW, and (most importantly ;)) Basic Nothingness is like not having the game at all.
Sadly, and almost a little unfairly, Ferazel has met its resting point. With some encouragement, it has the potential to go so much farther. No such advancement shall be made, I expect. The xenith of Xichra has come and gone.
With mediocre grades and a need to make every minute useful (contrary to my desire to sleep, eat, and waste time), my purpose here becomes more uncertain. Needless to say, crowd control on the Ferazel forums has not been necessary. I am a personality drifting between forums. And drift I do; I've wasted more time than is appropriate posting 'OMFG loloLOL!!!?1/!' to every new topic I see. I have better things to do: read, work on my music, get a girlfriend. Assume one post takes one minute of my time. 6200 posts * 1 min/post = 6200 min = 103.33 hr = 4.3 days of my life spent writing text in this tiny little box. This post alone has taken me 15 minutes, so this time is undoubtedly more.
This is too much. With an eye towards what I can do rather than what I could, I will resign as moderator of these forums at midnight, Sunday the 18th. Furthermore, I will not post messages after this time. Lurk, perhaps. I might even pop in for a special occasion. Argue with htjyang or Stark, nevermore.
I will naturally be overjoyed to talk with you on AIM or e-mail. Drop me a line.
I first signed on as a forum member 24 hours after andrew created the forums. 5 and a quarter years later, I rant on.
------------------ quid fles? quid optas? perdis operam. desine fata deum flecti sperare precando. rata et fixa sunt et magna atque aeterna necessitate du######ur: eo ibis quo omnia eunt. -- Aeneid , Book Six, Line 376 | (url="http://"http://spamguy.blog-city.com")spam.blog(/url) | spam.desktop: on hiatus | (5.21)
Good times were definitely had throughout the years here on the Ferazel board (yes, I still check them every time I run through the forums).
Rock on, spamguy!
------------------ -- Jeff
Hey, Spammy...
"You can check out any time you want... but you can never leave"
I believe Zelda also resigned as moderator at some point too, but... we all know how that turned out.
Anyway, I'll give you a poke every once in a while on AIM just to make sure you're behaving yourself.
ML
------------------ At twenty we worry about what others think of us; at forty we don't care about what others think of us; at sixty we discover they haven't been thinking about us at all. Addicted to Chocolate and the other Good Things in life (RILY)
You disappoint me. With that historic topic title, I thought you might be quietly coming out of the closet, or about to reveal that you are actually female. Good luck with moving on.
------------------ Play Marathon again! (url="http://"http://source.bungie.org/")Aleph One.(/url) Ask me if you have a question or need help.
Quote
Originally posted by MonsterLady: **Hey, Spammy...
**
Zactly. I left for a bit and it was what I needed to do. But I'm glad to be back and I'm still checking out new Ferazel add ons. Call me pathetic. Oh..and I'm still lobbying Ben to make a Mac OS X compatible game. I'm soo pathetic. Won't give up. Pity me.
---Zelda
------------------ STILL a proud member of WIRP. And I am the WIRP bitch from forge's worst nightmare. -------- Bege is right all the time.
(This message has been edited by Zelda (edited 08-11-2004).)
Originally posted by Zelda: **Zactly. I left for a bit and it was what I needed to do. But I'm glad to be back and I'm still checking out new Ferazel add ons. Call me pathetic. Oh..and I'm still lobbing Ben to make a Mac OS X compatible game. I'm soo pathetic. Won't give up. Pity me.
I don't think you're the only guilty one here.
Originally posted by spamguy: **I don't think you're the only guilty one here.
See? We're soul mates about Ferazel. Don't fight it.
Ferazel will return. You will see.
Originally posted by Ben S.: Ferazel will return. You will see.
You need to act then. No more promises. Sorry..I love you more than anyone..but stop dangling the carrot and deliver. If not..don't dangle anymore. Take care.
not to be the king of empty promises, but as soon as I finish my current project, which should be in a few weeks, Ferazel will be priority 1.
Originally posted by Ben S.: not to be the king of empty promises, but as soon as I finish my current project, which should be in a few weeks, Ferazel will be priority 1.
Again..I love you tons, but I'll believe it when I see it. You've been saying this for how many years now? I want it to happen!! But I'm not counting on it. Peace out.
spamguy - thanks for all the fun times and posts and the times I considered you a scary all-powerful mod and everything.
Ben - my hopes are high
------------------ (url="http://"http://ninthkingdom.ferazel.net")OBW: The Ninth Kingdom for Ferazel's Wand(/url) (url="http://"http://pcheese.ferazel.net/contact.php")Contact Me(/url)
I have a Carbonized version of Ferazel up and running now. I am going to convert it to run in 16-bit due to the hassle of 256-color mode under OS X. Also it has no sound or gamma fades, for which I am looking for replacements for Sound_Tool and Monitor_Tool. The game also liked to draw a number of things directly to the screen which doesn't work very well in Carbon. But basic gameplay is functioning, it does not do the jerky thing that the Classic version does, and I hope to get it all cleaned up soon.
Originally posted by Ben S.: for which I am looking for replacements for Sound_Tool and Monitor_Tool.
SWSounds from the SpriteWorld package is a self-contained sound loading/playing library. It's really good and lightweight, and incredibly easy to use (also includes stereo panning and all that good stuff).
As for Monitor_Tool, take a look at RezLib from Ian Ollman. Also a very nice solution.
I make use of both and they're great little chunklets of programming.
Originally posted by Ben S.: I have a Carbonized version of Ferazel up and running now. I am going to convert it to run in 16-bit due to the hassle of 256-color mode under OS X. Also it has no sound or gamma fades, for which I am looking for replacements for Sound_Tool and Monitor_Tool. The game also liked to draw a number of things directly to the screen which doesn't work very well in Carbon. But basic gameplay is functioning, it does not do the jerky thing that the Classic version does, and I hope to get it all cleaned up soon.
If this works I'm in serious trouble... FW was always the worst (best) non-productivity tool and I'm waaaay behind in my work as it is.
YES.
:eek: :eek :eek:
------------------ <A HREF="http:// darkstorm.ferazel.net/ ferazel.php" TARGET=_blank>Orthographic Universe</A>
(This message has been edited by Cougar (edited 07-30-2004).)
Wow
Good luck in the rest of your life spamguy. Try not to miss us to much.
Wow I have been gone for a while according to that sig ------------------ Red Sox Rule. 6-1 vrs. Yankees Yankees Suck
(This message has been edited by Overrider720 (edited 08-01-2004).)