A question to the developers

Hi,
I just noticed that Ferazel's Wand uses mp3 for music.
Sorry if I am wrong.

If I am right, here's my question:

I thought companies had to pay for mp3 lisense fee to use mp3 in their products.
I couldn't find Ambrosia Software's name on the lisensee list at (url="http://"http://mp3licensing.com/")http://mp3licensing.com/(/url)

Since I myself plan to make software that uses mp3, I would be interested to know if you can use mp3s in software such as games, without having to pay any kind of fees.

If I am wrong, what music format do you use for Ferazel's Wand?

Thanks for your time. 🙂

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Originally posted by khelereth:
**Hi,
I just noticed that Ferazel's Wand uses mp3 for music.
Sorry if I am wrong. **

Nope, it uses AIFF files (well, according to the Fidner they're "sounds" :))

Quote

I thought companies had to pay for mp3 lisense fee to use mp3 in their products.

As far as I know, companies don't need a license to use the MP3 format in games. There's enough free MP3 code around to back that up.

Quote

**
If I am wrong, what music format do you use for Ferazel's Wand?**

Thanks for your reply.

I'm glad to hear that we can use them freely.
I too, thought it was AIFF format at first. However the file size was too small for AIFF.
For example "01" only takes 1.8MB, while the music is actually about 2 minutes long.
Hmm?

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They are 16-bit, 22kHz stereo with IMA 4:1 compression. That compresses down to around the same size as a high-quality (192kbps) mp3, but much less processor-consuming playback.

-Ben

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Ben Spees / Coding Boffin / Ambrosia Software, Inc.

Quote

Originally posted by Ben Spees:
**They are 16-bit, 22kHz stereo with IMA 4:1 compression. That compresses down to around the same size as a high-quality (192kbps) mp3, but much less processor-consuming playback.
**

And add to that: all you need to play them is Quicktime (I know QT does MP3s too, but that's beside the point :))

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-- Jeff
"This is a teaching hospital, you're here to learn. We'd call it a learning hospital, but that would scare the patients."