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Could anyone tell me where I can find a list of all the secrets in the three demo levels. I have found nearly all of them, but yet, the last few escape me. I can't quite get 100%.
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As far as I know, such a list does not yet exist. However, I am in the process of working on one. When it is completed, it will appear on my Ferazel's Wand Player's Guide (I will post a note on the web board to let everybody know when it's up).
------------------ Check out my Ferazel's Wand Player's Guide at (url="http://"http://employees.3gi.com/~ereid/ferazel")http://employees.3gi.../~ereid/ferazel(/url)
How exactly are secrets defined? Does every rock pile and torch count as a secret? Does getting a power-up count as a secret? Hidden paths? Treasure chests?
I sure wish the level stats were given in absolute figures rather than percentages. Games aren't supposed to be like math tests!
I believe it simply means places that are out of the way and a bit more difficult to find. I would think that treasure would definitely count...but the rock piles and torches would NOT be secrets.
---Zelda
I believe that areas of the level are defined as "secret" if and only if you hear that "whoosh"/"tinkle" sound when you enter them. Some of these are necessary to complete a level, but most of the time this sound occurs after digging your way into an otherwise inaccessible room.
------------------ --JB
"Miren al pepino. Que suaves movimentos. Es como montequilla en un chango pelon." -- Larry the Cucumber
That's what I thought, JonBob, until I started try to list the secrets in the levels. The tinkly sound does signal some secrets but others it doesn't. Even more confusing, the tinkly sound happens for some things that are not secrets - for example, in A Scent of Peril when you get the silver key, you hear that little tinkly sound. But after researching for a while, I discovered that getting that key does not count as a secret (because it's possible to get the key and still have 0% secrets). This is why it's taking me a while to compile my list to put on my website.
In general I believe the following statements are true: Rock piles and torches are not secrets. Power ups are. Treasure chests usually are. Other than that, I'm still researching