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Could somebody please help me? I´m playing EV through Nova, and started out pretty well in the rebel storyline. Now I seem to be stuck, however, since I get the same missions over and over without anything new happening. Does someody know what I should do to get new missions? (and maybe get to buy some of their ships soon :))
The recurring missions are Weapons shipment from Clotho Prime, Capturing cargo from UE Weapons Freighters and a few more (rebel defense, destroying VIP UE official etc.)
Any help or suggestions appreciated!
Oh, and here's my pilot log:
EV Nova pilot data dump
Output on 7/21/2004 at 11:13 PM
Game version: 1.0.6
Plugins loaded: none
Pilot name: Yoshi Yang Pilot nickname: Ace Pilot gender: male Strict play: no Seen intro screen: yes Ship name: Yin IV Ship type: Corvette (146) Current system: Atropos (191) Legal status: 2166 (in system 191) Game date: 2/9/2260 Fuel: 600.00 Cash: 17187497 Kills: 11068
Current cargo: none
Active missions: Ferry Passengers to <DST> (197): travelObjComplete: no shipObjComplete: yes missionFailed: no flags: 0180 flags2: 0000 canAbort: yes timeLeft: -32000 destStellar: 179 returnStellar: 179 initialShipCount: -1 specialShipCount: -1 specialShipDude: -1 specialShipGoal: -1 specialShipBehavior: -1 specialShipStart: 0 specialShipSyst: 77 specialShipsKilled: 0 specialShipsBoarded: 0 specialShipsDisabled: 0 specialShipsJumpedIn: -1 specialShipsJumpedOut: 0 specialShipNameIndex: -1 specialShipSubtitleIndex: -1 specialShipPreselectType: -1 auxShipCount: -1 auxShipsLeft: -1 auxShipDude: -1 auxShipSyst: 0 cargoType: 6 cargoQty: 0 pickupMode: 0 dropoffMode: 1 cargoLoaded: yes scanMask: 0000 compGovt: -1 compReward: 0 datePostIncrement: 0 pay: 10000
Transport Cargo to <DST> (198): travelObjComplete: no shipObjComplete: yes missionFailed: no flags: 0100 flags2: 0000 canAbort: yes timeLeft: -32000 destStellar: 205 returnStellar: 205 initialShipCount: -1 specialShipCount: -1 specialShipDude: -1 specialShipGoal: -1 specialShipBehavior: -1 specialShipStart: 0 specialShipSyst: 63 specialShipsKilled: 0 specialShipsBoarded: 0 specialShipsDisabled: 0 specialShipsJumpedIn: -1 specialShipsJumpedOut: 0 specialShipNameIndex: -1 specialShipSubtitleIndex: -1 specialShipPreselectType: -1 auxShipCount: -1 auxShipsLeft: -1 auxShipDude: -1 auxShipSyst: 0 cargoType: 4 cargoQty: 12 pickupMode: 0 dropoffMode: 1 cargoLoaded: yes scanMask: 0000 compGovt: -1 compReward: 0 datePostIncrement: 0 pay: 12000
Mission bits currently set: b24 b25 b26 b27 b28 b35 b36 b37 b43 b44 b45 b46 b47 b50 b51 b52 b75 b76 b77
Escorts: Lightning (137) - captured Lightning (137) - captured Clipper (151) - captured Lightning (137) - captured Lightning (137) - captured Clipper (151) - captured
Items currently owned: 4 Proton Bolt Cannon (130) 2 Missile Rack (133) 15 Missile (134) 2 Proton Turret (137) 2 Mass Expansion (140) 4 Shield Capacitor (145) 1 Shield Booster (146) 1 Durasteel Armor (148) 1 Thrust Enhancement (150) 1 Engine Upgrade (151) 1 RCS Upgrade (152) 2 External Fuel Tank (153) 1 Density Scanner (155) 1 IFF Decoder (156) 1 Missile Jammer (158) 1 Javelin Pod (163) 479 Javelin Rocket (164) 1 Cloaking Device (167) 1 Meizner Ramscoop (168) 1 Auto-Refueller (169)
Stellars currently dominated: none
Stellars currently destroyed: none
Active ranks: none
Active disasters: A wing-racing festival (138) on Merlin (146) - 0 days left A fuel spill (139) on Enyo Fuel Refinery (149) - 0 days left The discovery of a new ore deposit (140) on Samson's Planet (151) - 0 days left A mining accident (141) on New Providence (154) - 0 days left A newfound ore deposit (142) on New Providence (154) - 0 days left A patrol ship breakdown (143) on Antares Station (155) - 0 days left A large fire on a distant world (144) on New Istanbul (156) - 0 days left An enormous party (145) on Beeblebrox (159) - 1 days left A new group of recruits (146) on Palshife (161) - 0 days left A food shortage (147) on Alkaidion (163) - 0 days left Increased demand (148) on Zaxted Starport (165) - 0 days left Decreased demand (149) on Zaxted Starport (165) - 0 days left An increase in tourist arrivals (150) on Atropos (171) - 0 days left A cultural festival (151) on New Scotland (173) - 0 days left A recession (152) on New Ireland (174) - 21 days left A bumper crop of seaweed (153) on Diphidia II (176) - 16 days left A rockslide (154) on New Columbia (177) - 0 days left Extreme crew boredom (156) on Syntex Refinery (187) - 4 days left A manufacturing surplus (157) on Syntex Refinery (187) - 10 days left A manufacturing surplus (158) on Darkstar (192) - 11 days left A communicable animal disease (159) on Palomino (194) - 0 days left A volcanic eruption (160) on Murphy's World (199) - 0 days left The banderfrog breeding season (161) on Virgo (208) - 0 days left A manufacturing surplus (162) on Sirgil III (209) - 5 days left Increased demand (163) on Sirgil III (209) - 0 days left Decreased demand (164) on Sirgil III (209) - 4 days left A manufacturing surplus (165) on Sirgil Starport (210) - 0 days left Increased demand (166) on Sirgil Starport (210) - 0 days left Decreased demand (167) on Sirgil Starport (210) - 1 days left A grain surplus (168) on Deneb III (212) - 13 days left A Lethean air raid (169) on New Cydonia (213) - 3 days left Cydonian orbital bombardment (170) on Lethe Prime (214) - 0 days left A new product line (171) on Sirius Station (144) - 0 days left A parts shortage (172) on Stardock Alpha (129) - 5 days left A dome pressurization accident (173) on Mars (130) - 0 days left A special sale (174) on Landfall (131) - 0 days left A new warship constuction order (175) on Luna (132) - 0 days left A record fish harvest (176) on Levo (133) - 0 days left An increase in tourist visitations (177) on Capella (135) - 3 days left A mining accident (178) on Spica (137) - 0 days left The discovery of a new vein of uridium (179) on Spica (137) - 0 days left
Active cron events: none
- end of log -
------------------
What's the last non-repeating mission you did?
------------------ -- ** (url="http://"http://www.mazca.com/")Mazca(/url)**
Guess it was transporting rebels to Clotho Prime or something.. Not sure though, has been quite a long time :frown: ...
Sorry I can´t be clearer... was hoping someone knew how to read the missionbits, since I didn´t find a walkthrough... (I guess my mind mind has become all blurry because of to many repeated missions) .... ------------------
(This message has been edited by Rinre (edited 07-23-2004).)
Try doing the other missions like ferreying passengers for a while, some times EV just needs to work out the mission bits you have set. Especially if you play it through Nova
------------------ Good luck captain...
I'm interested to know how you viewed the "Pilot Log". Perhaps somebody could explain
Make a blank text file, call it 'pilotlog.txt', and put it in the Nova folder. Open Nova, load the pilot you want the log for, and quit. Pilot information should be in the pilotlog.txt file.
I'm sorry, I play EV Classic is it possible to do the same opperation there
M´kay, I´ll try that Flamingblade, thanks for the suggestion..
Just out of curiosity, though; are there any missionbits listings for classic EV anywhere on the web?? I looked but found none..
Guess you get spoiled with all the resources and survival guides (EVula) for good old (new) Nova..
Quote
Originally posted by Martinfl: **I'm sorry, I play EV Classic is it possible to do the same opperation there
**
Sorry, it only works in EV Nova.