What is weapon "X"? (v1.0.5)

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Originally posted by SilverDragon:
**Forge
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***forge makes another mark and another note. SIGH So many murders, so little time.

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Necrophiles just want to crack open a cold one.

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Originally posted by SilverDragon:
**It definately isn't a plug-in.

When I did a cheat to make everything available everywhere (after doing everything
I could in the game) there were about 10 weapons named "X".

It's not part of the plugin.

**

Aren't the "X"'s just a default pic that show up if there is no icon for the specific outfit or ship?

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Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world.
-- Chairman Sheng-Ji Yang,
"Essays on Mind and Matter"

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Originally posted by FuDog:
**Aren't the "X"'s just a default pic that show up if there is no icon for the specific outfit or ship?

**

YES!!! THEY ARE!!!! Judging by Mizra's last post, I think he is encountering something along these lines. I have no idea what, but I'll try to put in my two cents and give a little info on what might be happening.
OK, here goes...

In EV, there are two parts to a weapon. One, the weapon itself. And two, the outfit that lets you purchase the weapon. So, when you are buying a weapon, you are actually buying an outfit that puts the weapon on your ship. Also, I've noticed that weapons that have an "X" usually tend to be outfit with no pic in their data file. I've found a few plug-ins that fix this, but I don't remember which ones (I'll have a look later).

So, I don't exactly understand what is going on, but I hope some of my information helps.

Yes, it is just unidentified. Does anyone know the normal weapons space of a Confed Cruiser? Mine has over 1200. That seems a bit extreme. Perhaps it was because my cruiser had a name.

Meanwhile, I have done more experiments. The "Weapon X" seems to replenish the supply and outfit of neutron blasters in any ship--you don't have to have the amount of tons required. The selling price varies from system to system, almost suggesting that the weapon was intended for trade. Although it has 4, (each supposedly taking up 200 tons), they do not appear to be as massive. I sold them, since my need for neutron blasters is very small. I now hold 920 missiles and 200 torpedoes. 🙂

I almost edit my messages every time I post!

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"What the people say is law. There is no honor in the Lands of Mizra."
-Mizra

(This message has been edited by Mizra (edited 04-20-2001).)

If you were able to sell it, you should be able to buy it back.

I looked at the EV data resource in Res-Edit, and found that the Confed p‘rs resources all have two extra weapons: Gunboat bay and Particle beam. However, both of them have oŸtf resources, and neither of the oŸtf's are 200 tons. I also looked at the ordinary Confed cruiser, and none of the oŸtf's were 200 tons. Strange. It must be a bug.

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YakKa Foob MoG. GRuG
PubbuWuP ZiNk WattooM
GaZoRK. CHuMBLE SpuZz.

I bet it's the gunboats becoause they don't have ammo. Thats why they don't work. (example the Lightning outfit is ammo for the Lightning Bay Weapon.) The "Weapon X" must be the program freaking out because you have a weapon that doesn't work. I guess Mr. Burch never got around to finishing the Gunboat Bay.(or mabey that was the last thing he was doing at 3:00 AM in the morning.)

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They'll try to kill 'em all with the FORKLIFT!

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Originally posted by Ultimate Rebel:
**maybe it's an error?😕 or maybe it IS a particle beam! cool! im gonna get one! or wait, maybe it is a nuetron blaster. but that only takes 35 tons 😕 i am totally blank, wait a second.........i always am! :eek:

**

I have a partical beam, and it is the worst weopon I got. All it does is blast
your enemy away and bring it's sheilds down by 5-10%, and it takes up fuel.

I guess it a lastresort weapon I got all the beams on my ship and it was fun but expencive, very!

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