Special Tiles:Why is there a band of funny colors at the bottom of my level?

This band is where the PxMid is supposed to be placed. (The PxMid is the looping graphic that extends along the base of a level merely to look pretty; check Unemployed in Greenland in MASCOT for an example.)

The funny colors are caused by MASCOT being given a nonexistent PICT resource value for PxMid in Level Info. To fix this, enter the Level Info and replace the following fields with 0:
(list)
() PxMid
(
) Layering
(*) INFO(9), INFO(10), INFO(11)