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Hi,
Just wanted to report a bug i found in uplink (which might have already been mentioned)
After you create a large network of hops on the map and save this connection everything is fine, but if you complete a mission and it takes one of the links away (i guess the game thinks you might not need it anymore).
If you then load your connection again without the missing link the map redraws erraticly and screws up the map... however the connection will still work... Also adding the link which the game took away makes the map function normally.
Just thought i'd mention this as it sort of ruins the idea of servers being in one place as you watch them zooming about the screen before settling down in different countries....
------------------ // cypher
The names should reshuffle for a bit then calm down again. How long are you waiting before you leave that screen?
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it takes about 20 - 30 seconds to reshuffle on around 40 servers...
it all looked a bit erratic, i would have thought it would have just joined the lines together of the servers next to the missing one... not juggle them around and move locations...
The name locations are generated on the fly in order to make them most visible. Whenever anything is added or removed, it needs to reshuffle. It takes much longer to do this when something is not there, but a link to it exists. Also, it's just the names that are moving, not the servers.
ok, thanks for your help
No problem.