Placing Bosses

for one of my levels, I want to be able to place multiple bosses such as Manditraki warrior, wizard and goblin cheif, but whenever I place them, they dont move, and just sit around doing nothing. (exept wizard, he works) I know its something in the info but Im not sure what. Can anyone help me?

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"Few people are capable of expressing with equanimity opinions which differ from the prejudices of their social environment. Most people are not even capable of forming such opinions."
Albert Einstein

Liz Wiz knows the answer to that - I think she posted once that you can't have anything above or below the boss in the level. You might want to try emailing her.

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Age and treachery will usually overcome youth and enthusiasm.
Official Member of WIRP

For bosses (and all levels actually), I recommend copying a factory level and modifying it. By duplicating the boss sprite, you can have multiple bosses quite easily. I did this with the Manditraki Warrior and Queen Xichra without horrible problems. Note, however, that once one of the bosses dies, all the boss doors will open (if you use the duplicate method).

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Dr. Tall says: Taller is Better
(url="http://"http://drtalll.tripod.com")Dr Tall Land(/url)

Quote

Originally posted by Salrillian:
**for one of my levels, I want to be able to place multiple bosses such as Manditraki warrior, wizard and goblin cheif, but whenever I place them, they dont move, and just sit around doing nothing. (exept wizard, he works) I know its something in the info but Im not sure what. Can anyone help me?

**

All boss sprites work provided you put (1) in level info (3). The problem with multiple bosses is that as soon as the first one is defeated the level is unlocked.

The solution to that as far as I can see is to have rock barriers whose buttons can only be reached when all the bosses have been killed. If anyone can think of another solution I'll be glad to hear it because that one is a bit dubious - since once you know where the button is you can nearly always get to it.

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Liz the Wiz:)


I truly believe that all deadlines are unreasonable regardless of the amount of time given.

And even such a solution will never work with Xichra. The death of any Xichra sprite will end the game. Oh well... :frown:

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Dr. Tall says: Taller is Better
(url="http://"http://drtalll.tripod.com")Dr Tall Land(/url)