Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
1.How many conversation fields are there in the editor? I run the editor in 1024x768 and can see 18 fields. In the built-in levels the fields refer to numbers higher than 20 and even 100.
2.Is it possible to control what field will be used first when you approach a character?
3.And the last question about lightning... When a scythe passes through torches or any other light sources the colors on the scythe gets totally messed up. Why?
------------------ "let´s not bicker about who killed who! This is supposed to be a happy day."
Quote
Originally posted by Knight of NI: **1.How many conversation fields are there in the editor? I run the editor in 1024x768 and can see 18 fields. In the built-in levels the fields refer to numbers higher than 20 and even 100.
3.And the last question about lightning... When a scythe passes through torches or any other light sources the colors on the scythe gets totally messed up. Why? **
1. I think the 18 you see is it. What I've seen is that, when a goto is specified for an empty or nonexistent conv field, the conversation terminates. Ben uses it to terminate conversations, and I know of no other way. Why different numbers are used by him on occasion (I've seen both 20 and 100), I dunno. 2. Yes. In pre-conversation actions (the button on the lower left), specify a goto line X, where X is the field that you want to go to first. 3. Dunno. Because Ben didn't care to fix it? I guess he just avoided the problem, since i can't think of an instance where a scythe/spiked ball passes through a light source.
------------------ In the majestic words of Garrison Keillor: "If Bush truly said what he thought, he'd be speechless." Keep Bush out of the White House...just say no to Dubya Election Day!
Coversations And Agravations!
I'm having trouble with my Been Here Check (And I copied it right off a working conv).
Set Pre-Conv to 16.
In 16 I have (been here check)
Condition: 4 Arg: 1 Goto: 6 If Goto: 5
The first time, the second time, any time I talk to the character it always goes to line 5! Why isn't my been here check working?
------------------ (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/Ultimate.cgi?action=email&ToWhom;=Burnum")Stephen(/url) ż' ((url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/ubbmisc.cgi?action=getbio&UserName;=Burnum")The Burnum Man(/url)) Play Ferazel's Wand? (url="http://"http://homepage.mac.com/burnum/ferazel.hqx")Download Equity Of Redemption!(/url) - A New Ferazel's Wand World