Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
Do you want give out info about MASCOT? Your'e thinking what I am thinking. Her's some stuff I know: I just fond out that to get gray goblins or monsters, type 6 in info (2). And if you want a rock throwing goblin to throw exploding rocks type 1 in info (0). If you want a spike ball going in a pendulum, jot down this: 12 120 0 350 (Sprite box) If you want a platform to dissapear and reapear, type: 52 30 90 30 For dissapearing and reappearing when stepped on platforms type: 51 0 0 1 Info (3) calculates the dissapearence and reappearence in sound ticks. For a rotating cannon that moves squarely in four directions, type: 103 8 1 0 If you have some information on MASCOT you want to report, answer here!(Don't worry. It's not locked.)
-Ferazel999999 or Ferazel_999
------------------
Quote
Originally posted by Ferazel_999: I just fond out that to get gray goblins or monsters, type 6 in info (2).
Hrm. I already knew this. Skip.
Originally posted by Ferazel_999: And if you want a rock throwing goblin to throw exploding rocks type 1 in info (0).
This too. Skip.
Originally posted by Ferazel_999: If you want a spike ball going in a pendulum, jot down this...
And this. Skip.
Originally posted by Ferazel_999: ...If you want a platform to dissapear and reapear, type...
How many times can I say 'I already know this'? Let's find out. Skip.
Originally posted by Ferazel_999: ...For dissapearing and reappearing when stepped on platforms type...
Know it. Skip.
Originally posted by Ferazel_999: ...For a rotating cannon that moves squarely in four directions, type...
Curse my supreme knowledge of MASCOT, I know this too! Skip.
Originally posted by Ferazel_999: (Don't worry. It's not locked.)
We can tell on our, you don't need to tell us.
It is quite obvious to me I know MASCOT far too well for my own good. Grr..
------------------ Signature currently in development.
Well that wasn't very nice to say, Thok! I'm just showing curious begginers some stuff! :mad:
Originally posted by Ferazel_999: **Well that wasn't very nice to say, Thok! I'm just showing curious begginers some stuff! :mad: **
Please tell me what 'curious begginers' those would be.
Originally posted by Thok: **Please tell me what 'curious begginers' those would be.
**
Is it just me or do you two seem to hate each other?
Originally posted by Salrillian: **Is it just me or do you two seem to hate each other?
Aye. One more negative peep out of you, Thok, and I'm locking this topic and karmaslapping. Be nice, boys.
------------------ Some time past the 20th square, 18 and 16 shall align, and the shift shall come. (11.14) (url="http://"http://www.foxchange.com/~spamguy/aim/profile.html")What Makes spamguy Tick(/url) -- frequently updated
(This message has been edited by spamguy (edited 11-17-2002).)
Originally posted by Ferazel_999: **Do you want give out info about MASCOT? Your'e thinking what I am thinking. Her's some stuff I know: I just fond out that to get gray goblins or monsters, type 6 in info (2). And if you want a rock throwing goblin to throw exploding rocks type 1 in info (0). If you want a spike ball going in a pendulum, jot down this: 12 120 0 350 (Sprite box) If you want a platform to dissapear and reapear, type: 52 30 90 30 For dissapearing and reappearing when stepped on platforms type: 51 0 0 1 Info (3) calculates the dissapearence and reappearence in sound ticks. For a rotating cannon that moves squarely in four directions, type: 103 8 1 0 If you have some information on MASCOT you want to report, answer here!(Don't worry. It's not locked.)
May I sugest that if your going to make an online guide such as that, show how to change and edit the sprite info for differnt effect and show how to create sprite info from scratch. Here's an example, it's not complete nor totally acurate but its usable none the less.
Maces and Platforms
Info (0)
Info (0) of maces and platforms determines what kind of movement the mace will do. (vertical, horizontal, swing)
For a vertical mace/platform, put 1 in the info (0)
For a horizontal mace/platform, put 2 in info (0)
For spinning mace/platform, put 100 in the info (0)
For a swinging side to side mace/platform, put 11 in info (0)
For swinging regular mace (only mace) put 12 in info (0)
For a platform (only platform) that moves up when stepped on, put 7 in info (0)
Info (1)
Info (1) determines the distance that the object goes, 90 in info (1) is about 2-3 inches, be aware that vertical maces will go downward from where they are placed and horizontal ones will go left from where they are placed
Info (2) This controls the speed of maces and platforms, its usually at about 1000, experiment till you get what you like
Info (3) I really have no idea what this does, in certain cases it does something but Im not exactly a total expert on this so I have no idea what.
Here is a group of example stats for platforms and maces, experiment using the information above.
Spinning with small range (Maces at beginning of Xichras palace) (0) 100 (1) 1500 (2) 180 (3) 0
Platform, moves up when stepped on 7 112 1024 112 < I don't know what this number does.
Platform or mace that moves up and down with reasonable speed and distance. (0) 1 (1) 200 (2) 2000 (3) 0
Platform or mace, swing side to side on a chain. (0) 11 (1) 190 (2) 0 (3) 330
mace that moves up and down with slow speed (0) 1 (1) 90 (2) 750 (3) 0
Disappearing and Appearing Tile (0) 52 (1) 30 (2) 90 (3) 22
Mace, Swinging Fast (side to side) (0) 12 (1) 200 (2) 0 (3) 0
Side to Side Mace med-Slow (0) 2 (1) 400 (2) 1500 (3) 0
Platform, disappears when stepped on (0) 51 (1) 0 (2) 0 (3) 5
Platform, moves left when stepped on 6 475 900 475
Hope you like it
------------------ Few people are capable of expressing with equanimity opinions which differ from the prejudices of their social environment. Most people are not even capable of forming such opinions.
Those 'beginners' would be unregistered (Maybe not) (Maybe registered) people.