Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
I love playin new Avara lvl sets. It's almost like a new music CD.
killme
I haven't heard about any, but there are a few people on here more informed than I.
------------------ Captaintripps: Stimpy to your Ren (url="http://"http://voxhumanasketch.tripod.com/voxhumana/")VoxHumana(/url) -- Comedy of the Future
Like there isn't enough out already. :rolleyes:
------------------ Knowledge is power, but ignorance is bliss.
Quote
Originally posted by Beef Crudpile: I love playin new Avara lvl sets. killme
I've been doing some work on one. My first. I don't know if or when I'll release it...
------------------ Pinky, Are you pondering what I am pondering? I think so, Brain, but if they called them sad meals, kids wouldn't buy them.
Originally posted by rebelswin_85: **I've been doing some work on one. My first. I don't know if or when I'll release it...
**
Well, until you can follow the instructions on how to upload files to this site, your level remains in the netherworld. Please download DropStuff, or Stuffit Lite, and follow the instructions.
Thanks... looking forward to it.
------------------ This signature is funny. Please read it again.
I'm working on some levels for the clan Lemmings set. I'll post the set up here when it's done
------------------ grr yeah (url="http://"http://www.hideout.f2s.com/")The Hideout(/url)
Originally posted by Taz!: Well, until you can follow the instructions on how to upload files to this site, your level remains in the netherworld.
Not so. Quite a few levels get distributed first by word-of-mouth, then over Hotline. Unless by netherworld you mean "not on this site", in which case I suppose that is true... Anyhow, thanx for the advice. I intend to upload it, once it is finished.
I am working on a level set, my first that is likely to be publically released.
But I would like help in getting the "random" option to work. As in, what I need to do to impliment it. (ie, I tried ( missiles = random ) in a goody, and it quit with an error type 1 when I sterted the level, so that won't work for me).
------------------ spamguy: "I am handing you all a tazer with your name engraved on the side. Whenever I call Pikeman 'one sexy bitch', zap me. I will pay no attention and keep on rambling, but there might be an accumalative effect of brain cell death over time if you keep doing it...one can only hope."
Well, when you are scripting, you need to look at the manual. Ther is no such script as "missile = random". You need to specify what is going to be random. If you can't figure it out, then look at the scripting of a level with what you want, and try to copy what they have done. If you STILL can't figure it out, e-mail me at: vader@avara.org ,and I will help you out with your scripting.
------------------ -Kyle "Vader" Blessing -May the force be with you Websites: (url="http://"http://www.MeteorArts.com")Meteor Arts(/url), (url="http://"http://homepage.mac.com/clanns/")Clan NS(/url)
Originally posted by Vader: **Well, when you are scripting, you need to look at the manual. Ther is no such script as "missile = random". You need to specify what is going to be random. If you can't figure it out, then look at the scripting of a level with what you want, and try to copy what they have done. If you STILL can't figure it out, e-mail me at: vader@avara.org ,and I will help you out with your scripting.
The only manual I know of doesn't even have the word "random" anywhere in it, let alone instructions on how to use it. I have downloaded a copy of "Living Levels", but when I copy the pict resources of one of the levels, it pastes the objects all along the top and side of the screen, rather then in the middle like it's supposed to.
What the heck is a random missile?
Anyways I got a question...is there any kind of stepOff message to go with walldoors? I've got one in an elevator, and it goes up...but I want it to go back down once the person leaves. It's slipping my mind (Perhaps because I was banned from Avara for 2 months and had no reason to level edit) and I just need a refresher.
BTW, if there is no stepOff, which I doubt there is, can you tell me how to get it to go back down once the action is done? Thanks.
------------------
Maybe not a stepOff msg, but another stepOn. Jsut make the floor that you are stepping onto send a msg to send it down. Or have a field that you have to enter right in front of the elivator exit, to make the elevator go back down