Change Map Cell crashes

I need urgent help. I have some events that have several Change Map Cell's in. Some set the Access to clear and some set the event to None. For some reason every time these events are activated my game crashes. Does anyone know what is wrong?

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Pilky
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Cheesiest film line of all time "Flash I love you but we only have 14 hours to save the earth" from Flash Gorden

I have found out that it is just the change map cell actions that change events that seem to be a problem

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Pilky
(url="http://"http://www.mcubedsw.com")M cubed homepage(/url)
(url="http://"http://www.coldstonerc.cjb.net")Coldstone Resource Centre(/url)
Cheesiest film line of all time "Flash I love you but we only have 14 hours to save the earth" from Flash Gorden

Oh, oh! *hits head. I had this problem and Stark and RD helped me out... that was awhile ago... let's see...

Ah ok, here it is. ColdStone won't allow you to remove events by setting them to "none". You should instead use a conditional in your event to stop it from executing when you're done with it. I.e. at the beginning of game set "gb_event" to 0. Player steps on event tile: if "gb_event" is not equal to 0 then end event. Set "gb_event" to 1. And then you have your event. If you want to have it trigger multiple times, then have it set up like this:
If "gb_event" < 8 (it can be any number) then do nothing, else End Event. Add 1 to "gb_event".

Hope that helps!

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Cha0s
(url="http://"http://www.world-of-cha0s.hostrocket.com")The Homepage of Cha0s(/url)

Yep. That is the fix. Unfortunately CGE shouldn't crash due to changing an event to none.

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We should tell Carmelissa... *Tries to use telepathy to get her to look at this thread...

P.S. On a totally unrelated topic, I just installed 10.3. For those that are debating on it, I have initially found it to be a double-edged sword, both a blessing and a curse, etc.
Anyway, I found the good and the bad to make it an "ok" release though not as great a leap as from 10.1 to 10.2 (though by no means a step backward...). A lot of that stuff about removing old features (which the critics whine about) is incorrect. Most of the old features are there, just relocated. This seems intially to be a pain, but may pay off in the long-run (a lot of it is more logical this way, you just need to get accustomed to it). The blessing part is very good, though: Expose is a dream, file finding is "*snap, 123 we're done searching your whole hard drive", and everyone who lacks Office for X will love this: TextEdit will pop open Word documents without blinking (and it can create them too!). So, there's good and there's bad, but most of the bad is readjusting to new/changed things. Luckily it's not Windows, so the changes aren't that drastic... 😉

P.P.S. And one more thing that I really like: You can set expose to use one of your mouse buttons a multi-button mouse 🙂

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Cha0s
(url="http://"http://www.world-of-cha0s.hostrocket.com")The Homepage of Cha0s(/url)