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Hi,
I'm thinking about making the map so that you go on something or the right co-ordinates and a faed effect action happens, it fades to black and then fades from black and then your in a new map.
I tried it already but It didn't work, my "EndGame.cet" event looks like this. MainActions LinkedActions FadeEffect Teleport FadeEffect(2) Wait FadeEffect(3) Teleport(2)
I think this would make my game stand out, Can anyone tell me if I did something wrong or mucked up completely?.
------------------ Thanks from Klobby AKA klobber and klobbe.
Quote
Originally posted by Klobby: **Hi,
I think this would make my game stand out, Can anyone tell me if I did something wrong or mucked up completely?. **
After a fade to black you have to have a fade from black after the teleport or you remain in the dark - so to speak. In your list above, I don't see where you fade back in. ~RD
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