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Has anyone else experienced this bug? ------------------ Thanks, GrahamVH graham@warcraftcentral.com Coldstone Developer (url="http://"http://www.warcraftcentral.net/legends/main.html")http://www.warcraftc...gends/main.html(/url)
(This message has been edited by GrahamVH (edited 07-04-2003).)
been at it, tried it, and i've had no such luck duplicating the error. my summoning character, just calls the NPC control when the Player is in sight(los, aggressive caster). and each summoned character subtracts one from a global. the spell heals 15pts, only when all 3 are dead can the summon spell be cast again.(conditional) costs 5mp, the summoning NPC only has 15mp lasts 1 round
nothing more nothing less, no bouncing, even in close quarters, even when upping the numbers from 3 to 10...no bouncing. ::
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(url="http://"http://www.geocities.com/ellrx/index.html")eLL' softWare: Wood...Last Updated 06.27.03(/url)
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Quote
Originally posted by ellrx: **been at it, tried it, and i've had no such luck duplicating the error. my summoning character, just calls the NPC control when the Player is in sight(los, aggressive caster). and each summoned character subtracts one from a global. the spell heals 15pts, only when all 3 are dead can the summon spell be cast again.(conditional) costs 5mp, the summoning NPC only has 15mp lasts 1 round
**
Strange... I could send you the files I am using. The only difference that may be between our 2 versions of coldsone is that I am using the unregestered version of Coldstone fix. I dought it has anything to do with it.
------------------ Thanks, GrahamVH graham@warcraftcentral.com Coldstone Developer (url="http://"http://www.warcraftcentral.net/legends/main.html")http://www.warcraftc...gends/main.html(/url)