Far Reaches Demo for the Mac is Online

I think I found a bug,When you reach the engine room you can't get back out into a diferent part of the game.

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Outlandish;
I can't play the game at all. It works just fine (some minor glitches previously mentioned and money/items getting stuck on the walls). I can see the computer consoles just fine, but I can't lighten my screen to see the walls clearly(this ship does have some lights for it's human crew, doesn't it?). I have recalibrated my display, and no help. Is anyone else having this problem? I was really looking forward to playing it too.

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Albadar
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Just trying...

Sorry it came out so dark on some people's screens. I didn't realize it would be that dark. Still, I'm making some major changes to the game. The graphics should be lighter, but smaller. I going with a simpler, smaller look, in hopes that I can make a bigger game world with more to explore and loads of characters. I have a feeling that many won't like the changes, but hopefully it will be fun to play, which is what's important. I'll make an announcement when I'm done with a new demo version, and the file size should be much smaller. Thanks.

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Outlandish
visit (url="http://"http://www.farreaches.homestead.com")www.farreaches.homestead.com(/url)

i think the changes sound great and are just what the doc ordered.

hey, about the game graphics being dark, one thing i learned early on is that my pc always was darker and more contrasted and that my mac was a bit more subtle and lighter. so what i did is put my mac on a darker gamma so all graphics i make will be seen better by anyone unless someone is really a freak.

you might want to do that with your pc or mac pending which you make graphics on, when you calibrate your mac monitor id choose a slightly darker and contrasted scheme and work in it so that anything you make will work even better on peoples monitors.

for my mac i work in "generic rgb profile" under apples color sync profiles. i learned that calibrating my own monitor to what i liked is great but its not what other people will see.

(This message has been edited by DJ (edited 06-23-2003).)