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Is there a way to shake the screen? I want to have a earthquake spell that shakes the ground.
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Originally posted by GrahamVH: **Is there a way to shake the screen? I want to have a earthquake spell that shakes the ground. **
Have you tried camera locks alternately on two nearby spots? In PoG the ground shakes in the very beginning when the hero faints. I think this is how they did it.
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Originally posted by Rubber Ducky: **Have you tried camera locks alternately on two nearby spots? In PoG the ground shakes in the very beginning when the hero faints. I think this is how they did it.
**
How do you lock the camera?
Originally posted by GrahamVH: **How do you lock the camera? **
I thought there was an engine call which allowed this, but I just went looking for it and cannot find it there. I do have another idea though, hopefully not off the wall. In the animation editor you can offset the graphic from center. If you used one frame of your hero's picture set and alternated map positions with stamps of the hero graphic, you could make it appear that the hero was standing still while the ground shakes.
you can actually use the 'lock' 'unlock' animation flags to screw with the camera.
for instance you want the screen to shake 32 pixels left and right; create an animation consisting of white picts, check off each frame as a keyframe,create a path, lock and unlock the camera, the wilder the path the better, this will look completely raukus, i only recommend it for cinematic sequences(spell effects, plot sequences .. etc) as its crazy difficult to navigate while this is in effect.
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Originally posted by ellrx: **you can actually use the 'lock' 'unlock' animation flags to screw with the camera.
Thanks.