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I was using Coldstone for a class, and made a game on the Macs there, but I don't know how to get the game to work in Windows. I built a release that's supposedly compatible with Windows, but there's no *.exe file or anything, so I don't know how I'd run the game. Was this just an error, or am I forgetting something?
-- Chris
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Out of curiousity, what do you get when you build the release?
Also, are you building the release as windows only, or are you checking all the boxes?
And finally, are you using the standard Coldstone application or Coldstone (X)?
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Out of curiousity, what do you get when you build the release? Also, are you building the release as windows only, or are you checking all the boxes?
When I build it for Windows only, I get: - cs.cfg - a "data" folder with Data001.dat, and "movies","music", and "sounds" folders - a "Plugin" folder with "Plugin data.txt"
When I build it to be both Mac(Basic) and Windows compatible, I get all the same things, except I also get the file that's double-clicked in Macs to execute the program (I'm not sure what the term for that is).
I'm using the standard Coldstone app.
You sure you are checking off all the boxes? I built a release and don't have anything but a few pictures and a map.
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Thanks DP.
Mr. Goggles,
As DP suggested, try building a release with everything checked. Do you get any exectuables(for windows or the mac)?
Thanks all.
I suppose it was an oversight on my part, or an error (the machine I was using got errors when I tried to make an OS/X version). I'll try it again when I get back to school.