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Now I am having even more problems.
Whenever I make a map, I run the game and the objects shift one movement square to the left. why is that?
I have a Global Keydown that, if I envoke it it is supposed to play a sound, then execute an engine call running the spell cast dialog. But, It plays the sound and then it crashes.
Any help would be much appreciated! BlackLite
------------------ Whose cruel idea was it to put an 'S' in lisp?
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Originally posted by BlackLite: **Now I am having even more problems.
**
Hmmm... The first one is easy. CS has had this problem and it annoys everyone. In the game, the actual objects don't always appear where you put them in the map. It is usually about a half cell off, but it can be more. Until Beenox fixes this bug (yet another hint cough) there is nothing you can do. As for the second problem: what format is the sound?
From the Coldstone Manual: Coldstone uses a high-speed cross-platform sound player. It actually supports only the AIFF sound format with IMA encoding and mono channel.
Make sure the sound is the right format. If the problem persists outline the event in more detail.
EDIT: Grammar
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(This message has been edited by CI-Ia0s (edited 01-27-2003).)