A game with 2 chars.

I have made a very small game(some addons to the tutorial) but it has a sort of functional way in which you can play as a second char(no really, just a trick to make it look like and seem real, and it works!) by talking to a certain person.

Should I post this on the add-ons section or just explan it here??? Thanks.

How I did it was:

I used a bunch of events to make my char change pict and deleting and adding chars. The way I make a char attack is when you talk to him the right way in town, he gives you a item, which teaches you a spell which has the anmi of the char and he attacks when you use the spell. Its not finished yet but is a little taste of what you can do.(I got the idea from peoples posts in another topic on the webboard)

So, what do you guys think I should do???

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Wow I'm so excited. Um post it here and in the addons so that everyone has the ability to see it. This is a must know. Please you have to tell me. If it's too complicated to explain in a post then email it to me. My email is: spaeth21@hotmail.com Please tell me and everyone. Thanks for discovering a way to do this.

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What stands before us
today is a meer foreshadow
of tommorow, fight hard or
die trying.

How I did it was:

I used a bunch of events to make my char change pict and deleting and adding chars. The way I make a char attack is when you talk to him the right way in town, he gives you a item, which teaches you a spell which has the anmi of the char and he attacks when you use the spell. Its not finished yet but is a little taste of what you can do.(I got the idea from peoples posts in another topic on the webboard)

So, what do you guys think I should do???

(/B)(/QUOTE)

Well, I haven't gone very far into this but I well repeat the steps I used(Someone else posted these steps before me):

Step 1 Make 2 NPC.
Step 2 Give one the picture of your char and the other any picture.
Lets just say the one that has your pict(the main chars) is called A, and the other one called B.
Go into B's player contact and make a dailog with something like "I can fight for you" and have 2 answers(one yes and one no). Now make a knew event add a npc contral and player map icon and make the NPC contral make B be deleted and make the player map icon the icon of B. You will also have to make the NPC control make A appear where B used to be on the map. Now save this event. Now go back into Bs player contact and add a call event and make it call the event you just made. Now link the dialog answer 1 to the call event.

Then do the same thing for A as you did for b in step 2. Then place them on a map(don't place A because the NPC control should make him appear) and when you talk to B you should turn into the same image as B and A should be next to you.

There is ow you do the first Part. I will post the scound part later.

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