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Can you combine tag values/ perform equations with them,
for instance you have the variable PlayerX and PlayerY i want to numerically offset an object, that will follow the player onscreen all the time.
is it possible,will coldstone recognize, the coordinates: '(&&PlayerX-4;),(&&PlayerY-2;)' another example:
&&Stamina-;&&MaxMagicPoints;/&&Luck; ??
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Quote
Originally posted by ellrx: **Can you combine tag values/ perform equations with them,
&&Stamina-;&&MaxMagicPoints;/&&Luck; ??**
Not in a single event object call, no. You will need to do the math before the object call.
If you can, create a new variable and have just prior to the call your math functions:
NewX = &&PlayerX; 'subtract' 4 NewY = &&PlayerY; 'subtract' 2 Then your map position or whatever object call uses the coords NewX/NewY
Same with your Stamina math (&&Stamina-;&&MaxMagicPoints;/&&Luck;)"
Newstam2 = &&MaxMagicPoints; Newstam2 = &&gb;_Newstam2 'divide' &&Luck; Newstam = &&Stamina; Newstam = Newstam 'subtract' &&gb;_Newstam2
Then use the value of Newstam.
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Helpful, but quite unfortunate, however it seems as if this was intentional on Beenox's part...considering the insane amount of syntax related problems that would arise.