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I think this came up somewhere before...but I can do turn-based combat. It's really easy. Just use main locations and links to other main locations; do the rest with variables, i.e. a variable to see if a player has a weapon, variables for player and enemy health, etc. Just a thought...
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I don't mean to be rude, believe me, but your ideas not very good. This is one of many, believe me. Do a search.
------------------ -50B3R K3NNy
The problem with main locations is inputting the variables. Unless you've found out something I haven't. (Which is very possible, I actually have been to busy with graphics etc to do much in Coldstone.)
------------------ Nothing is foolproof to a sufficiently talented fool. "Logic is futile"-Scott Adams