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(edit) Ooooops (edit)
Had a little freak out, there. My fault i was using a corrupted(crash&bomb;&sadMac; freaky iTunes incident ) 'medeval' scenario file, subsequently it had adversly affected a number of things on my comp.
also does anyone know a cleaner method to cripple the automatic animation indeces; 0 is the walk animation, 1 is the attack,2 is the (for NPCs) range attack animation etc. The manual says duplicate an existing animation, but that only keeps it from doing a separate animation for the action, right ?ż?
![Posted Image](http://ellrx.250free.com/hailzeon.jpg) (url="http://"http://www.geocities.com/ellrx")"I'm gonna totally gnaw on your soul, and like floss with your spirit"(/url) (This message has been edited by ellrx (edited 09-18-2002).)
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Originally posted by ellrx: No where in the entire file does it specify a animation set for the HERO character.
You specify it in the Misc. tab of the game options, not in an event—that's why you couldn't find it.
also does anyone know a cleaner method to cripple the automatic animation indeces; 0 is the walk animation, 1 is the attack,2 is the (for NPCs) range attack animation etc. The manual says duplicate an existing animation, but that only keeps it from doing a separate animation for the action, right ?
Next to the pop-up menu for the indexes are a few buttons. You can use these to create, rename, or delete indexes.
------------------ "I never let school interfere with my education." —Mark Twain (url="http://"http://homepage.mac.com/cafall/projects/tfm.html")The Four Mages(/url), an unfinished quest-oriented plug-in for Pillars of Garendall. | (url="http://"http://homepage.mac.com/cafall/projects/tfm_faq.html")TFM FAQ(/url) | (url="http://"http://homepage.mac.com/cafall/projects/tfm_log.html")TFM Progress Log(/url) — Cafalll, the only permanent employee of (url="http://"http://homepage.mac.com/cafall/")Wolven Studios(/url).
Originally posted by Cafalll: **Next to the pop-up menu for the indexes are a few buttons. You can use these to create, rename, or delete indexes.
**
Thanx.
------------------ In low ground, climb. In desolate ground, run. In encircled ground, scheme. In Deathground, you fight!"