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I have postponed the development of my current game to work on an assignment given to me by a teacher. Basically, I am creating a review type game for a class at school where you go up to NPCs and they ask you questions relating the subject. (and I now have a legitamite excuse for being on Coldstone for extended periods of time :D) The thing that I want to do is to find a way to mix up the questions instead of having one question always be first. I am open to any suggestions you might have.
Thanks
------------------ And don't play dumb, you're not as good at it as I am!
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Originally posted by BryceCubed: **I have postponed the development of my current game to work on an assignment given to me by a teacher. Basically, I am creating a review type game for a class at school where you go up to NPCs and they ask you questions relating the subject. (and I now have a legitamite excuse for being on Coldstone for extended periods of time:D ) The thing that I want to do is to find a way to mix up the questions instead of having one question always be first. I am open to any suggestions you might have.
**
Not quite sure but have yu checked this out (url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/show.pl?product=coldstone&category;=resources&display;=date&file;=Multiple questions.cpt.hqx")http://www.ambrosias...estions.cpt.hqx(/url)
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I have downloaded Multiple Questions awhile ago, but it does not work for multiple choice type questions, which I am using
I know I'm a newb but I think you could use a global for the questions to make it random.
------------------ Thank you.
Yes, you can make a gb_random number then with change globals assign a random number to the global then with conditionals call the dialog of that Question.
remember to have a conditional/question for 0 as random numbers in CGE start at 0
~stray
------------------ Shift Pattern Graphics at (url="http://"http://shiftprint.com")http://shiftprint.com(/url) (BR) See CGE_Tips at: (url="http://"http://coldroom.150m.com/CGE_Stuff/CGE_Tips.html")CGE_Tips(/url)