Problems building Windows release

I just made a little game to teach myself to use Coldstone. I continually tested as I was making it on my Mac and got it to where it doesn't crash and it does everything I want it to do. Right on.

So I go ahead and build a Carbon and a Windows release. The Carbon version runs great on my mac. But the Windows version won't even start up, instead I get two error dialogs...

Window 1:
Error Starting Program
The SPOOKIE'S REVENGE.EXE file is linked to missing export DSOUND.DLL:11.

Window 2:
C:WINDOWSDesktopSpookie's Revenge (win)Spookie's Revenge.exe
A device attached to the system is not functioning.

The Windows box I'm using is a PII350 w/ 128 megs of ram running Windows98.

Anybody know what's up? Is it CS or is it the Windows box I'm using?

Thanks!

While I'm not familiar with Coldstone on Windows, I don't think that your program would be creating any .dll's -- I'm guessing it is your Windows computer missing some sort of sound driver which Coldstone games make use of.

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pipeline: I like your nostrils.

Install DirectX8+ on your win computer and everything should be fine.

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Dee Brown
Beenox inc. - (url="http://"http://www.beenox.com")www.beenox.com(/url) (check our new web site!)
(url="http://"http://www.AmbrosiaSW.com/games/coldstone/")Coldstone Game Engine(/url) / (url="http://"http://www.AmbrosiaSW.com/games/pog/")Pillars of Garendall(/url) developers

Wow, thanks a lot!

I feel pretty foolish for not making sure that the windows box I was using met the minimum requirements. 🙂

From now on I'll be sure to RTFM before posting questions again. 😄