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When I set the stats for a class why does it alwasy never accept what I put in and have random stats. It has diff. stats each time I test it. Is there a way to stop it?
------------------ Thanks GrahamVH
The stats for a class are enhancements upon the original numbers, which are random. Think of them as bonuses.
To fix this, create an event that checks the player's class and sets their statistics accordingly.
------------------ "... For in that sleep of death, what dreams may come when we have shuffled off this mortal coil must give us pause..." - Willaim Shakespeare, Hamlet