Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
It's probably just me, but I can't seem to find a lot of Art files that I saw in POG on the CS cd. Like the learning tree interior.
Also, I cant find the little stone bridge, or the rope bridges, OR the big ol' wooden bridge you help to build, anywhere in the CS art library.
I hope it's just me.
------------------ "Dont be angry, not everyone can be as cool as me." Check out my games website at: (url="http://"http://www.geocities.com/picquilarius/")http://www.geocities.com/picquilarius/(/url)
I noticed that many of the art folders on the CS disc were empty. I have to think that this is a mistake either Ambrosia or the disc printing place made. Otherwise there would be no reason to include so many folders with no content inside, and there are many folders with zero content.
------------------ Money is not the root of all evil, Jar Jar Binks is.
i'agree... It seems the "town2" ect, had some problems or something cause it's kindof strange...
------------------ Fruit kabobs----
Yoiks! This doesn't sound good... is there a moderator listening who can clue us in?
By the way-- Are you folks happy with the art collection? I'm almost ready to make my order, but I'm skittish... How are interiors handled? Are their castle/library/house interior tiles that allow you to create your own style of interior home? Or are they single, static images (like some of the screen shots from POG I've seen)?
------------------ --Insert pithy quote here--
I'll send the url on, in case Dee or Andrew haven't seen it.
------------------ quitcherbellyachin. --- New Fortress of Die Nacht released! (12/20) (url="http://"http://aviary.damnsw.net")Download it from here!(/url) | | (url="http://"http://aviary.damnsw.net/downloads/dienachtd5.sit")direct download(/url) | | (url="http://"http://aviary.damnsw.net/fortress/progresslog.html")Progress Log (12/20)(/url)
It is possible that not every single piece of artwork used in PoG is in the artwork library -- especially things like the Learning Tree, which are just one big static screen. I'd have to check with Dee to see, but I don't think a mistake has been made.
------------------ Andrew Welch / el Presidente / Ambrosia Software, Inc. Never argue with an idiot. They drag you down to their level then beat you with experience.
here's a list of the empty files in the Coldstone CD art lib:
Town3_Base Town3_Anim Town2_Base Town2_Anim Outdoor_AnimFrames Outdoor_Anim Outdoor3_Anim Outdoor2_AnimFrames Outdoor2_Anim Misc_AnimFrames Misc_Anim Indoor_Anim
Are we missing images?
------------------ The iMac with the shiny Chrome finish.
Must be a defective CD, my lib is perfectly all right.
------------------ The only sovereign you can allow to rule you is reason Å Wizard's Sixth Rule, Faith of the Fallen. Å Cafall
Quote
Originally posted by straytoaster: **here's a list of the empty files in the Coldstone CD art lib:
**
Yeah, I don't have these in my folder either. Where did you get the names from?
------------------ Ladies and Gentlemen, as you know we have something special for you at Birdland this evening. A recording for Blue Note Records... "Actions have reactions, don't be quick to judge, you may not know the hardships people don't speak of, It's best to step back, and observe with couth, for we all must meet our moment of truth." - (url="http://"http://www.OHHLA.com/anonymous/gngstarr/moment/moment.gsr.txt")Guru(/url)
The empty folders are from my coldstone cd
ColdstoneCD>coldstone>art lib>Futur Outdoors Library>Town3_Base
Town3_Anim Town2_Base Town2_Anim Outdoor_AnimFrames Outdoor_Anim Outdoor3_Anim Outdoor2_AnimFrames Outdoor2_Anim Misc_AnimFrames Misc_Anim Indoor_Anim
I have the same problem, missing images in the folders listed above
------------------
No, there is no image missing. But I understand the confusion, let me explain:
We have some sort of standard folder hierarchy here when we create a new art lib (like the Medieval lib). So when we start a new art project, we create all the folders and then, fill them if necessary. I didn't think about removing the empty folders when building the Coldstone CD, I just copied the whole project on the CD.
As for the art you saw in PoG not being on the CD, it was on purpose. The artwork specific to some gameplay twist in PoG wasn't included (not much) so that PoG always remain a original game with graphical surprises even if there is other games that comes out which use the medieval artwork lib.
------------------ Dee Brown Beenox inc. - (url="http://"http://www.beenox.com")www.beenox.com(/url) (check our new web site!) (url="http://"http://www.AmbrosiaSW.com/games/coldstone/")Coldstone Game Engine(/url) / (url="http://"http://www.AmbrosiaSW.com/games/pog/")Pillars of Garendall(/url) developers
(This message has been edited by Dee (edited 02-24-2002).)
Thanks for clearing that up, Dee.
Originally posted by Dee: **So when we start a new art project, we create all the folders and then, fill them if necessary. I didn't think about removing the empty folders when building the Coldstone CD, I just copied the whole project on the CD.
shouda figured it was something like this but thanks for clearing it up. still there is quite a bit of artwork included with the CD even without the PoG art. The only area i feel is lacking is Interior art but it gives me a chance to brush up on my Photoshop skills.
(This message has been edited by straytoaster (edited 02-24-2002).)