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A while ago I posted a problem with PoG plug-in development. When I tried to make a new race or class, the hero's stats didn't change. No answer was ever given. Earlier this evening, Minister and I researched this problem over IRC, testing different plugs. Minsiter suggested that PoG stats were hardcoded into the game, and overrided anyone's custom settings. I don't entriley believe this, because Trinity is able to change PoG's stats. So I would like to ask Beenox, Ambrosia, and generally anyone who knows: Are the hero's stats hardcoded into PoG? If they aren't, how would we go about changing them?
------------------ The only sovereign you can allow to rule you is reason ŃWizard's Sixth Rule, Faith of the Fallen. ŃCafall
I was playing with this one (as mentioned above) and discovered that I can get the experience points to change, but the stats don't no matter what I do. I can think of a couple horribly ugly and complex events to do it, but it would mean basically re-coding the race and class code in the event language, it would not be a pretty sight.
I hope that I am justmissing something simple that will make me slap myself on the forehead.
Minister.
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(Post deleted)
(This message has been edited by Cafall (edited 02-04-2002).)
Quote
Originally posted by Cafall: **So I would like to ask Beenox, Ambrosia, and generally anyone who knows: Are the hero's stats hardcoded into PoG? If they aren't, how would we go about changing them? **
I just answered this question on a more visible topic at: (url="http://"http://www.ambrosiasw.com/cgi-bin/ubb/postdisplay.cgi?forum=Forum48&topic;=001031")http://www.ambrosias...48&topic=001031(/url)
------------------ Dee Brown Beenox inc. - (url="http://"http://www.beenox.com")www.beenox.com(/url) (check our new web site!) (url="http://"http://www.AmbrosiaSW.com/games/coldstone/")Coldstone Game Engine(/url) / (url="http://"http://www.AmbrosiaSW.com/games/pog/")Pillars of Garendall(/url) developers