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Whenever i import test objectes and sprites into the "Mediviel" game, all the graphics surrounding the objects go completley haywire, get lines everywhere, and overall is screws up. Whats up?
------------------ I am the Cheese
I had similar problems. Make sure that the images are 16-bit (thousands of colours) and are 72dpi.
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Quote
Originally posted by opivykid: **I had similar problems. Make sure that the images are 16-bit (thousands of colours) and are 72dpi.
**
And never, ever used indexed-color mode.
------------------ everywhere else, it's -- "Nomuse"
Originally posted by Commander Arashi: **And never, ever used indexed-color mode.
You use RBG, right?
------------------ Enie menie minie moe... Oh, why not just kill all of them.