Sound event trouble

I'ev been playing with the little demo game that comes with the demo of Coldstone. I added a map so I could play with that, then put some events in to see how that worked. Added some animation and an NPC... I DLed the sound files on the addons page and wanted to create an event that would play a river sound effect whenever the character walked near the river. So I made a local event that was just a Play Sound action that calls the effect "stream2" from my sound folder. Then I went and placed events all around the river. however when I walk across an evented title (after hitting the little arrow in the tool bar to test things out) it garners no sound effect. I know the sound file works as I can hear it with Quicktime. Any ideas? Oh. I'm using the CLassic version on my OS X machine now.

->Day<-

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Originally posted by Day:
**I'ev been playing with the little demo game that comes with the demo of Coldstone. I added a map so I could play with that, then put some events in to see how that worked. Added some animation and an NPC... I DLed the sound files on the addons page and wanted to create an event that would play a river sound effect whenever the character walked near the river. So I made a local event that was just a Play Sound action that calls the effect "stream2" from my sound folder. Then I went and placed events all around the river. however when I walk across an evented title (after hitting the little arrow in the tool bar to test things out) it garners no sound effect. I know the sound file works as I can hear it with Quicktime. Any ideas? Oh. I'm using the CLassic version on my OS X machine now.

->Day<-**

There may have been some format problems with the DL sounds. Run them through SoundAp to check them. I'd suggest trying your code with one of the bird calls provided with the demo game (or another file you know runs). One possibility; within the "play sound" action, try selecting the "play entire sound before proceeding" radio button. It could be your sound is getting cut off by something else before it has time to get going.

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everywhere else, it's --
"Nomuse"

Does music interupt sound files?

->Day<-

You may have to use SoundApp to re-encode the sound with IMA encoding.

But first, make sure your sound has the extension .aiff. I had a similar problem of sounds not playing that was fixed by adding the 4 letter extension (the 3 letter .aif extension will not work).

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(This message has been edited by MistDragon (edited 01-23-2002).)

Thanks! I had to go add that extra f to all the AFX sounds... Whew. By the way, what's SoundAmp do and where might I aquire it if I was ever in need of its services? Thanks.

->Day<-

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Originally posted by Day:
By the way, what's SoundAmp do and where might I aquire it if I was ever in need of its services?

SoundApp is a free app for playing and converting sounds in different formats. You can get SoundApp from their website: (url="http://"http://www-cs-students.stanford.edu/~franke/SoundApp/")http://www-cs-studen...ranke/SoundApp/(/url)

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