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Ever since I knew how to spell computer I have been interested in making computer games. Coldstone to me is like a dream come true. Assuming that I am a creative person, and that I spend the time to make a really great Coldstone game, Ambrosia says it will help me market it. Will this be the case for me? I am only fifteen, and I would like to know if I still am able to market my stuff with the help of Ambrosia (assuming they don't reject it).
------------------ And so, like a pound of cheese migrating south to Ohio, the Mysterious D burst onto the scene with the son of the queen of Siberia strapped to his side like an impish lawn gnome gone astray
Afaik, your game has to be good enough to be worth marketing. I'm 16 and am planning a game (with help of a friend). We've got plot and sounds started already, and are thinking about graphics now... but I doubt it'll be good enough simply because we've never written more than a QBasic game before.
But your age shouldn't matter, or if it does then do it in your parent's name or something.
Amorya
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Posted by Amorya: **But your age shouldn't matter, or if it does then do it in your parent's name or something. **
Well, you shouldn't have to do it under your parents name. There are many on this board who are planning games that aren't all that old. I'm sure if there was a problem with that, and you were to make a super fantastic game that Ambrosia chose to release, you could work something out.
**...I doubt it'll be good enough simply because we've never written more than a QBasic game before. **
Try making something basic first, and get familiar with the engine, so it will be that much easier to make the game you really want to make.
------------------ In Nomeni Patri Et Fili Spiritus Sancti
(This message has been edited by Bean * (edited 12-19-2001).)