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rear if I placed a game finished, do I need to play to still the editor or do make he its own exe file?
thx
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Try wording your question in better english and I might be able to answer, at the moment I'm unable to understand the question I'm afraid. Sorry. :frown:
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I understand him. he's asking if ColdStone makes stand-alone games or if it requires the engine to play games.
games made with ColdStone are stand-alone -- you don't need the engine/editor to play your games. you can make .exe files of your games.
------------------ Do not follow me for I may not lead. Do not lead for I may not follow. Do not walk beside me, either. Just leave me the hell alone. -Jedi
hehe sorry i know my english is very bad
hm okay my question! if i make a game whit the COLDSTONE engine, and the game is released. and to play this game, i need the editor? or make the editor a own .exe file (autorun file)????????
i hope you understand me now
oh hehe
thx @ jmitchell
Coldstone makes standalone games. People will not need the editor to play them.
------------------ People who claim the sky is falling obviously aren't aware the earth is falling, too.
Quote
Originally posted by sanehatter: **Coldstone makes standalone games. People will not need the editor to play them.
**
Hmm. Now I've got a question. Will players of our games who have Coldstone be able to edit them (with/without our knowledge/permission/etc.) ? And the same question applies for plugins to games, esp. PoG, although editing people's plugs mightn't be as bad as thier entire games.
------------------ Heh. I can too spell. Most of the time... (see title)
Originally posted by Deamon: **
Not without reprogramming it, reading the resources, or cracking your code. Coldstone allows the option of disregarding plug-ins altogether, making publicly accessed plugs, or making password protected plugs (according to last I heard from Andrew).
Saphfire
Originally posted by saphfire: **Not without reprogramming it, reading the resources, or cracking your code. Coldstone allows the option of disregarding plug-ins altogether, making publicly accessed plugs, or making password protected plugs (according to last I heard from Andrew).
Ok. That makes sense and puts me at ease. Thanks.