socket control

I've read the faq and it does say no multiplayer...

however, implementation of a simple socket control (i'm a real basic
developer) would very easily allow people to connect to there own rpg
server created using their own protocols or someone else's.

Are there (or might there be) plans to have a feature like this in
coldstone? It would certainly open the floodgates to possibilites
of expansion on rpg games.

Tell me what you think? comments?
Cameron (caidoz)

------------------
<i read your email>

Quote

Originally posted by caidoz:
**
Are there (or might there be) plans to have a feature like this in
coldstone? It would certainly open the floodgates to possibilites
of expansion on rpg games.**

I find this similar to the numerous 'PLEASE MAKE EV MULTIPLAYER' posts on other boards. The bottom line is, it's not happening in this release. If coldstone makes it to 2.0, there's a possibility something like this could be included, but not until.

If too much complexity is added to a simple thing, it is no longer a simple thing.

------------------
We shall accept payment in a large briefcase. American dollar good for this purpose. LARGE briefcase, remember. -- forge