Bombardment of Amateur Games

Aren't we worried that the macintosh community will begin to reapidly flow with unskilled, amateur games made with it?

If Coldstone is meant to be a serious and/or professional game tool, this is a worry of mine. I've seen too many programs of this type become an instrument of such things. I guess my real questions are:

Will there be anything stopping amateur games (IF Coldstone is meant to be professional) from becoming rampant?

IS Coldstone a professional tool or is it meant for this such of thing?

Excuse me if these have been addressed, i haven't been monitoring Coldstone progress intensely.

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It is not fear that will destroy you, but the absence of it.

I don't think this will be a problem. From the screenshots, Coldstone looks so powerful (read "complicated") that the only people willing to invest the time will have a decent product. That said, amatuer games which are well-thought-out and executed can only be good things, and may spark some creativity.

(to rooster) Are you implying that Coldstone should be made sufficiently difficult to throw many would be developers off? If Ambrosia can make Coldstone simple and easy to use, without compromising features and performance, then more power to it. An Apple catch phrase once chimed "Simplicity is the ultimate sophistication." I take that to heart on the issue of Coldstone.

Also, if a person want to make a sub par game, whats wrong with that? It is ones right to make any sort of game the he or she wants. I dont think an excess of poorly made games would affect the good ones anyway.

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I'm sure there will be some very crappy games made with it; fortunately since it will cost money to actually make something you can distribute, the number of very crappy games that get released should be fairly small.

🙂

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Andrew Welch / el Presidente / Ambrosia Software, Inc.
(url="http://"http://www.AmbrosiaSW.com/~andrew/")http://www.AmbrosiaSW.com/~andrew/(/url)
| "If you keep your mind sufficiently open, people will throw a lot of rubbish into it."

William A. Orton

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Originally posted by roostersw:
Aren't we worried that the macintosh community will begin to reapidly flow with unskilled, amateur games made with it?

Have you checked any old archives lately? The Macintosh community is flowing with unskilled games. 😛

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If Coldstone is meant to be a serious and/or professional game tool, this is a worry of mine. I've seen too many programs of this type become an instrument of such things. I guess my real questions are:

Will there be anything stopping amateur games (IF Coldstone is meant to be professional) from becoming rampant?
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Let 'em come! 😉

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IS Coldstone a professional tool or is it meant for this such of thing?
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It's meant for people with visions in their head....(unfortunately, all I have are voices...::sigh:: ;))...it eliminates the need to be a programmer, and lets people use their creativity. If you approach this in an ordered fashion, you could make a really good game.

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"Bond, GlueBubble Bond."

(This message has been edited by theGlueBubble (edited 12-06-2000).)

Thanks for your support of my thoughts and/or criticism. I greatly appreciated the production of REALbasic, which brought overall program development to it's easiest yet, and i do hope Coldstone will react the same. I suppose the time and effort needed will, to an extent, keep Coldstone professional and yet easy to use.

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It is not fear that will destroy you, but the absence of it.

Hmmm... Funny, the best games may never be released; someone's going to create something with CSGE and play it all themselves.

If it's half as complex as code tools, it'll be just right: too complex for casual users, and simple enough for the real visionaries to use. Note: I'm already a part of a project to create an RPG; we're planning to actually code this ourselves. But if CSGE is out in time, FK may just be made on that.

Have a nice day--tomorrow might be Hell.