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Two New ?s
Will there be any kind of built-in physics
1. Could I have a rock slide and have the rocks change momentum and direction when they hit each other and the players as well as adding height to ground to allow for rocks rolling along a path (the height of the ground could mean other things like PC walking speed, weather mealy, and higher ground advantage)
2. an arrow/bullet gets shot and reflects off rocks/armor
I know this could mean more prep work for me, adding sides to objects and such, but this could be easy by having predefined object shapes, round, square, hex with yeah # of sides. The height of the ground could be shown by numbers , 0 for sea level, 1 for small hill (20 to 50 feet), 2 for larger hills/cliffs, etc..., a simcity 2000 way of ground control could be used in the editor to help this - but I do not recommend having simcity ground in the fin game just for the editor.
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Can the map and objects have Quicktime movies/embeded images? How much control will we have over quicktime?
1. You could use quicktime to make a fire in a fireplace or water in a witches kettle 2. I could also make miny games in flash and embed_ them into quicktime/that'd save you from having to support flash while supporting flash!
Quote
Originally posted by iJason: **1. You could use quicktime to make a fire in a fireplace or water in a witches kettle **
ColdStone should let you do this - it seems impossible that it wouldn't.
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