- Weekly Poll -

This week's poll!!!

What would you prefer in your game?

Final Fantasy type battles

StarCraft type battles

Get your answers in...remember: You can make a change (but might not).
-tRiP

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I recall forgetting everything, shortly after I remembered it all-just before I forgot to forget.

In general, Starcraft type battles because they go quicker. But in most RPGs, I need that strategic battle system of Final Fantasy.
I hate to do this, but I'll have to say that I can't decide between the two.

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I prefer Final Fantasy type battles, specifically Final Fantasy Tactics type battles, it has much more strategy involved than in the normal Final Fantasys.

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I would prefer Ogre Battle sytle fights, but out of the two above: Final Fantasy

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I haven't really played Final Fantasy, or seen it, but from the descriptions I've heard...

StarCraft.

I don't like turn-based that much. Sure its nice, but then you have an advantage over the computer (since humans usually go first on turn based).

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I haven't played Final Fantasy, but if it's turn based, I'd have to go for StarCraft. Real time battles are just more exciting, and it can be made easier if you have the ability to pause to make strategic plans.

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I like the turn-based FF-style battles.

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Quote

Originally posted by -tRiP-:
**This week's poll!!!

What would you prefer in your game?

Final Fantasy type battles

StarCraft type battles

Get your answers in...remember: You can make a change (but might not).
-tRiP

**

Well, I haven't played either, but I am pretty sure FF is turn based, so I will have to go with StarCraft. Anything beats turn based. Even launching cows at the other player in 16 colors is better than turn based. Heh heh... it's too bad ColdStone is turn based...
oh well.

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I am the Walrus, Goo Goo G' joob

FF all the way...

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Quote

Originally posted by the Necromicon:
**I would prefer Ogre Battle style fights, but out of the two above: Final Fantasy
**

Yes, same for me. I love the way SC plays, nice and quick, but you don't get all the information that makes a perfect game. FF games have the overbearing information that sometimes makes for a great game. I like FF games, but I really love the Ogre Battle games.

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Quote

Originally posted by Avatara:
**I haven't really played Final Fantasy, or seen it, but from the descriptions I've heard...

StarCraft.

I don't like turn-based that much. Sure its nice, but then you have an advantage over the computer (since humans usually go first on turn based).
**

All depends on speed and surprise to see who goes first. Once again I will differ to Realmz for an example. If you're enemy surprizes you (the CoB Brothel :D) they will allmove first. If you surprize your enemy (random field battles) your people move first. They get options to defend, delay, attack, or just finish turn. Defend means the next enemy that comes into range, your man will attack. Enemies can do this too. In regular battles, it will randomize who will go first (I don't know how but it does) and alternate between your troops and theirs. Most of the time you will face an enemy who you can't defeat with a person and it will kill you on its turn :).

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How strange... To have gone so far and to want so little.
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Turn based is mroe like real life. In a real-life situation, you don't get hours to ponder your next move (unless you're playing chess :)).

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(quote)Originally posted by Avatara:
**Turn based is mroe like real life. In a real-life situation, you don't get hours to ponder your next move (unless you're playing chess;)

GGGGRRRRR! Why can't you change fields with (TAB) in Netscape! :mad:

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Final Fantasy style battles, definately. Real time just doesn't make sense for RPG's. When you are onlycontrolling a few characters then turn-based fights are the smoothest and overall have the best results. Real time fighting is best kept for larger (army) battles and fighting games.

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Quote

Originally posted by Anon:
**Final Fantasy style battles, definately. Real time just doesn't make sense for RPG's. When you are onlycontrolling a few characters then turn-based fights are the smoothest and overall have the best results. Real time fighting is best kept for larger (army) battles and fighting games.
**

Yes, my thoughts exactly. Real time is hard to do for RPGs and not many (if any) have been successful in making a fun real time RPG

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Had to alter sig because it was pissing me off

I actually prefer starcraft type battles. Not identicle to SC but if you've ever played Secret of Mana or Evermore then you know what I am talking about. I like ring command type battles the most. Second to that comes Final Fantasy Tactics/Ogre Battle style battles. Those are great but level building is very very slow.

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