Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
@rickton, on Mar 17 2008, 12:54 AM, said in GTW Round 20:
Unfortunately, it seems that placing limits on the number of times a power can be used discourages players from actually using them, since almost nobody used their special powers during the game.
Everybody having a special role is just too much, I guess.
The rules hadn't been changed though. It was obvious from the start that the night kill came first.
I found myself enjoying this game (and was even on the verge of using one of the two chances I had for my role). To that end, Rickton, I thank you.
This last turn of events, however is extremely distasteful. I thought Rickton was doing a good job of it, and considering that it was his game to run...I've always gone into these games knowing that 1. It's a game. and 2. Being run by different people will vastly change the gameplay. If you want games with a specific structure (or a rigidly outlined one), you should seek out those hosts who run the games that way. Not even allowing a first-time host to complete his first game is <insert rude remark here>.