Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
The Legend of Zelda: Everybody Dies?
From Entertainment Weekly:
Quote
Those films deal with some serious themes: war, sacrifice, and the notion of heroism. Your games are mostly upbeat and sunny. Do you ever think about challenging yourself to design a game that addresses a real-world topic or carries a deeper social message? Maybe if I were to come across a problem in my life that affected me I would think about that. A game like that would be very interesting to make. At the Independent Games Festival at the last GDC (the Game Developer's Conference) I saw a game, Defcon, which is about thermonuclear war â the whole world is destroyed. That's a very powerful message to put in a game.
Okay, it is only a small mention, but I thought it was neat.
xander
Now that's pretty interesting wonder if he was just walking by and happened to see it?
While I do find this article Pretty Neat, I am fully of the opinion that it should be stickied solely for the topic's subtitle. Genius!
Edit: Yay!
This post has been edited by GutlessWonder : 08 May 2007 - 06:06 PM
Heh. Nice.
Damn. Prophile, nfreader, chop chop. We gotta get our games noticed by Miyamoto next. This Introversion guys are already way far ahead of the game.
All in good time, Taylor. <cryptic grin>