The Legend of Zelda: Everybody Dies?
From Entertainment Weekly:
Those films deal with some serious themes: war, sacrifice, and the notion of heroism. Your games are mostly upbeat and sunny. Do you ever think about challenging yourself to design a game that addresses a real-world topic or carries a deeper social message?
Maybe if I were to come across a problem in my life that affected me I would think about that. A game like that would be very interesting to make. At the Independent Games Festival at the last GDC (the Game Developer's Conference) I saw a game, Defcon, which is about thermonuclear war â the whole world is destroyed. That's a very powerful message to put in a game.
Okay, it is only a small mention, but I thought it was neat.