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My boss is destroyed by a single, yellow super pellet.
Alright, so I'm making my level, Quagmire (the military one). I make a boss with a sprite and script of a guardian, with children as two skull and two triple turrets. For no reason, a single shot hitting it (from any gun) will detonate it, rendering it as cannon fodder. Do I have to do something to give it more health?
You set the hit points of a sprite with the Extra1 value. Please read the manual for more details.
Ack, must've looked over that.
Edit: It works fine now. A formidable boss now, no longer a foolish paperweight.
This post has been edited by Nil'os : 10 February 2007 - 03:50 PM