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I'm pleased to announce that I've already made the motion to produce Ares: Aftermath with Aeon Productions. I have yet to hear from them, but production of Aftermath should start soon.
Aftermath will feature 30+ single player missions, encompasing all the species of Ares under your command. Aftermath will also feature 10 or more exciting net maps, ranging from small ship combat to all-out war. Aftermath also features 5 new ship classes, containing the potent Corvette to the mosquito-like Interceptor.
I would predict Aftermath to come out about mid-March, however, I make no garantees on that prediction. Beta testing should start late February, and beta registration should open a few weeks before hand.
------------------ -Vegeta
Tournement Manager Species and Ships Profiler Beloved Overlord (url="http://"http://www.axis.n3.net")www.axis.n3.net(/url) (url="http://"mailto:blosse9@idt.net")mailto:blosse9@idt.net(/url)blosse9@idt.net
Kewl. I hope I will be able to beta test. I love smilies. :rolleyes:
------------------ Commander-in-Chief of the Nijayias Interstellar Navy.
Cool, can I beta test? This will be the last plugin beta test list i will sign up for so I don't get swamped with things to do.
------------------ "Well try to kill them with a fork-lift!" The Notorious Bounty Hunter, Boba Fett judygeof@ix.netcom.com
This sounds epic and amazing. I can't wait.
Vegeta, if you need beta testers, count me in.
------------------ In the next world war, In a jack-knifed Juggernaut, I am born again.
You have not even started working on it and you are already setting a possible release date? You have BETA testers and nothing to go into beta with. Making a deal with others to help develope a Plug and discussing your ideas is one thing, beta testers an a release date is another.
Walter
------------------
I don't see how signing up beta testers is wrong. It actually might speed things up!! Vegeta, your plug sounds real good, I just can't wait... Why is everyone's expectations so high on Hera... It actually might just be a worthless programming device not!!
------------------ HotSpice(better known as Avenger on GR)
Walter wrote: **You have not even started working on it and you are already setting a possible release date? You have BETA testers and nothing to go into beta with. Making a deal with others to help develope a Plug and discussing your ideas is one thing, beta testers an a release date is another.
Walter **
You noticed how I said that I made no garantees? Probably not, considering that if you did you wouldn't ask such silly questions. Secondly, I have NOT signed up any beta testers yet, and I explicitly said that I won't sign up any beta testers until production is well under way. Reading the original post can be helpful.
------------------ -Vegeta Alter Ego: Erich Blossey Website: (url="http://"http://www.axis.n3.net")http://www.axis.n3.net(/url) Email: (url="http://"mailto:AresAxis@aol.com")mailto:AresAxis@aol.com(/url)AresAxis@aol.com
It was a retorical question. Sorry, I was confusing your pottential plug with Darkks. My statement about the prematuraty of even announcing a tentative release date still stands. To understand my complaint with these plug announcments one has to understand my experiance with EV. For every 10 relatively ambitious, complex plugs, 1 gets released, and that one at leaste a year and a half after the innitialy planned release date. I may be exagerating some, but one gets the idea. But let me say this: I will not gripe about plug in announcements any more, I challenge all of you to prove me wrong by releasing your own plugs.
Well, I can understand why you're skeptical after EV. Take Vorinth (I believe that's the name) for example- perhaps the most ambitious EV plug-in yet to be released. What happened? Cancelled only days before its intented release. Very disapointing, I must say. However, the failures of those before us could just inspire us to make sure we do get our plugin produced and released.
I can't make any real promises that Aftermath will be completed. But what I can say is that I'm going to make an effort, and with the support I have for Aftermath now, I'm pretty sure that it will be completed, even if I have to do it myself.
As far as I can see, it's unreliable to make plans about a plug-in before you have the plug-in development set, in this case Hera. For example, it remains to be seen how complex the mission development can be.
And frankly, I don't think you really could get that plug-in done in a month and a half. Think about it. 40+ missions/maps, 5 NEW SHIP classes, of which you'll create a version for each race I suppose, plus you'll have to develop the ordinary ships for the special races who don't have them. IF you had a bunch of skillful artist, then maybe, but I don't think you could develop THAT many ships just by yourself within 6 weeks. To my opinion, one and a half months isn't NEARLY enough to make, let's see, more than 60 NEW SHIPS!
It sounds good in paper, I admit. The plot idea isn't too bad either. It's just that the whole plan is extremely ambitious, and you're developing it for a platform no one has used before for plug-in development. There's no way to know if it can do all the things you want it to do. No one has tried it, so if you can't work out how some thing works, no one, save Admiral Grammaticus, could help you.
March, you say? No way. Unless, of course, you meant March 2001...
------------------ "I don't say yes or no, more like the other way around"
Ankh Starrunner, The Diamond Blaster
You don't have to wait for Hera to make the graphics. I'm almosst done with the Obiards already. But then, my plugin's only multiplayer.
------------------ No, I'm not that cruel. I don't use the flamethrower on my enemies. I save that for my allies. -caalaklael, the trigger happy obiard