Volunteer to help and get a crack at the alpha.
Alright, I'm putting this up to go alongside my other thread in which I've been reporting development on the Delphi TC. Every once in a while I need contractors to help me with certain tasks, and thus I'll be posting any available work here. Anybody who helps with the plug-in construction gets an early shot at trying out the alpha release (ships, planets, universe, but no missions/story).
What I need:
1. TerraGen landscapers. It's a great program, and it puts out fantastic photorealistic images, but it's a lot of extra stuff to learn just to create landing graphics. If anybody has some free time and wants to learn how to use the free version of TerraGen, or if you already know how to use it, post a few landscape submissions here and I'll review them. If they're what I need, you are free to keep them coming and I'll slot them into the game wherever I can fit them. Anybody and everybody can contribute; I'm not just taking one person's portfolio here.
2. Sound File resource-writers. I do not have a Mac OS 9 computer, and from what I've learned, the only way to put new sound effects into Nova is using a few tools native to OS 9. If you have an OS 9 machine and would be willing to help me port my .aifs into resource plug files, post here. Again, I'll take any and all help.
Many thanks to Jean Luc Picard (forum user, not space captain) who already pledged his sword to my cause.
If you are interested in a specific job, please include the job listing in your posts so that I can sort them easier. Try using a bold header like "Sound Design" or something like that if you're covering that job.
Remember, anybody who can offer a good chunk of help gets a free copy of the alpha version of the plug-in! I'll post more jobs as they become available.
(In truth, even the final version of the plug-in will be free, it's just that anybody who helps will get to try it sooner before final release.)
This post has been edited by Delphi : 30 December 2009 - 03:05 AM