I have a ship that unfolds to fire. This works fine, except that when firing a beam weapon. It opens and closes as it should, but while firing, the animation seems to get stuck cycling between the last and 2nd to last frame.
I tried some different life expectancies and reload delay, but it didn't fix it.
Is this a known issue? Or is there some work around? Do I have to add another frame to the animation that duplicates the last frame?